[alsa-devel] [PATCH] ASoC: hdac_hdmi: Add documentation for power management
Add documentation for power management of HDAC HDMI codec device for various scenarios such as S0/S3, probe and playback use case.
Signed-off-by: Sriram Periyasamy sriramx.periyasamy@intel.com Signed-off-by: Sanyog Kale sanyog.r.kale@intel.com --- sound/soc/codecs/hdac_hdmi.c | 69 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+)
diff --git a/sound/soc/codecs/hdac_hdmi.c b/sound/soc/codecs/hdac_hdmi.c index 84f7a7a36e4b..30ccc902e5cf 100644 --- a/sound/soc/codecs/hdac_hdmi.c +++ b/sound/soc/codecs/hdac_hdmi.c @@ -2103,6 +2103,75 @@ static int hdac_hdmi_dev_remove(struct hdac_ext_device *edev) }
#ifdef CONFIG_PM +/* + * Power management sequences + * ========================== + * + * The following explains the PM handling of HDAC HDMI with its parent + * device SKL and display power usage + * + * Probe + * ----- + * In SKL probe, + * 1. skl_probe_work() powers up the display (refcount++ -> 1) + * 2. enumerates the codecs on the link + * 3. powers down the display (refcount-- -> 0) + * + * In HDAC HDMI probe, + * 1. hdac_hdmi_dev_probe() powers up the display (refcount++ -> 1) + * 2. probe the codec + * 3. put the HDAC HDMI device to runtime suspend + * 4. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * + * Once children are runtime suspended, SKL device also goes to runtime + * suspend + * + * HDMI Playback + * ------------- + * Open HDMI device, + * 1. skl_runtime_resume() invoked + * 2. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * + * Close HDMI device, + * 1. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 2. skl_runtime_suspend() invoked + * + * S0/S3 Cycle with playback in progress + * ------------------------------------- + * When the device is opened for playback, the device is runtime active + * already and the display refcount is 1 as explained above. + * + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec which just + * increments the PM runtime usage count of the codec since the device + * is in use already + * 2. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec which just + * decrements the PM runtime usage count of the codec since the device + * is in use already + * + * Once playback is stopped, the display refcount is set to 0 as explained + * above in the HDMI playback sequence. The PM handlings are designed in + * such way that to balance the refcount of display power when the codec + * device put to S3 while playback is going on. + * + * S0/S3 Cycle without playback in progress + * ---------------------------------------- + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec + * 2. skl_runtime_resume() invoked + * 3. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * 4. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec + * 3. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 4. skl_runtime_suspend() invoked + */ static int hdac_hdmi_runtime_suspend(struct device *dev) { struct hdac_ext_device *edev = to_hda_ext_device(dev);
The patch
ASoC: hdac_hdmi: Add documentation for power management
has been applied to the asoc tree at
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing and review of the tree, please engage with people reporting problems and send followup patches addressing any issues that are reported if needed.
If any updates are required or you are submitting further changes they should be sent as incremental updates against current git, existing patches will not be replaced.
Please add any relevant lists and maintainers to the CCs when replying to this mail.
Thanks, Mark
From bf270262b7b8bb7b48a846c613f74e800abba392 Mon Sep 17 00:00:00 2001
From: Sriram Periyasamy sriramx.periyasamy@intel.com Date: Mon, 16 Jul 2018 15:32:34 +0530 Subject: [PATCH] ASoC: hdac_hdmi: Add documentation for power management
Add documentation for power management of HDAC HDMI codec device for various scenarios such as S0/S3, probe and playback use case.
Signed-off-by: Sriram Periyasamy sriramx.periyasamy@intel.com Signed-off-by: Sanyog Kale sanyog.r.kale@intel.com Signed-off-by: Mark Brown broonie@kernel.org --- sound/soc/codecs/hdac_hdmi.c | 69 ++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+)
diff --git a/sound/soc/codecs/hdac_hdmi.c b/sound/soc/codecs/hdac_hdmi.c index 84f7a7a36e4b..30ccc902e5cf 100644 --- a/sound/soc/codecs/hdac_hdmi.c +++ b/sound/soc/codecs/hdac_hdmi.c @@ -2103,6 +2103,75 @@ static int hdac_hdmi_dev_remove(struct hdac_ext_device *edev) }
#ifdef CONFIG_PM +/* + * Power management sequences + * ========================== + * + * The following explains the PM handling of HDAC HDMI with its parent + * device SKL and display power usage + * + * Probe + * ----- + * In SKL probe, + * 1. skl_probe_work() powers up the display (refcount++ -> 1) + * 2. enumerates the codecs on the link + * 3. powers down the display (refcount-- -> 0) + * + * In HDAC HDMI probe, + * 1. hdac_hdmi_dev_probe() powers up the display (refcount++ -> 1) + * 2. probe the codec + * 3. put the HDAC HDMI device to runtime suspend + * 4. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * + * Once children are runtime suspended, SKL device also goes to runtime + * suspend + * + * HDMI Playback + * ------------- + * Open HDMI device, + * 1. skl_runtime_resume() invoked + * 2. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * + * Close HDMI device, + * 1. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 2. skl_runtime_suspend() invoked + * + * S0/S3 Cycle with playback in progress + * ------------------------------------- + * When the device is opened for playback, the device is runtime active + * already and the display refcount is 1 as explained above. + * + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec which just + * increments the PM runtime usage count of the codec since the device + * is in use already + * 2. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec which just + * decrements the PM runtime usage count of the codec since the device + * is in use already + * + * Once playback is stopped, the display refcount is set to 0 as explained + * above in the HDMI playback sequence. The PM handlings are designed in + * such way that to balance the refcount of display power when the codec + * device put to S3 while playback is going on. + * + * S0/S3 Cycle without playback in progress + * ---------------------------------------- + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec + * 2. skl_runtime_resume() invoked + * 3. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * 4. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec + * 3. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 4. skl_runtime_suspend() invoked + */ static int hdac_hdmi_runtime_suspend(struct device *dev) { struct hdac_ext_device *edev = to_hda_ext_device(dev);
participants (2)
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Mark Brown
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Sriram Periyasamy