Re: [alsa-devel] snd-usb: "delay: estimated 0, actual 352"
On 06.09.2012 08:53, Markus Trippelsdorf wrote:
On 2012.09.06 at 08:48 +0200, Takashi Iwai wrote:
At Thu, 06 Sep 2012 08:33:30 +0200, Daniel Mack wrote:
On 06.09.2012 08:02, Markus Trippelsdorf wrote:
On 2012.09.04 at 16:40 +0200, Takashi Iwai wrote:
Sound fixes for 3.6-rc5
There are nothing scaring, contains only small fixes for HD-audio and USB-audio:
- EPSS regression fix and GPIO fix for HD-audio IDT codecs
- A series of USB-audio regression fixes that are found since 3.5 kernel
Daniel Mack (4): ALSA: snd-usb: Fix URB cancellation at stream start ALSA: snd-usb: restore delay information
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The commit fbcfbf5f above causes the following lines to be printed whenever I start a new song:
Copied Pierre-Louis Bossart - he wrote the code in 294c4fb8 which this patch (fbcfbf5f) brings back now.
delay: estimated 0, actual 352 delay: estimated 353, actual 705
(44.1 * 8 = 352.8)
This happens with an USB-DAC that identifies itself as "C-Media USB Headphone Set".
And you didn't you see these lines with 3.4?
Maybe the difference of start condition?
Markus, does the patch below fix anything?
Unfortunately no. However reverting the following fixes the problem:
commit 245baf983cc39524cce39c24d01b276e6e653c9e Author: Daniel Mack zonque@gmail.com Date: Thu Aug 30 18:52:30 2012 +0200
ALSA: snd-usb: fix calls to next_packet_size
No, this one certainly fixes a problem and does the right thing by restoring the original code.
If you wouldn't state that you didn't see the same effect with 3.4(!), before the refactoring done in 3.5, I would believe the device is simply slightly off in its feedback rate and the tighter delay code complains about it while compensating, just as it did before.
Are there any more than these two lines? And is audio working at all? Is it distorted in any way?
Pierre-Louis, could you check whether I did the right thing when I ported over your delay bits to the new endpoint logic? Maybe I'm missing something here, but I currently don't see it.
Thanks, Daniel
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Daniel Mack