Re: [alsa-devel] Player Thread is not woken after period elapsed
Further investigation of this issue shows that the thread is in running state
Hmm, how do you detect it?
and it is not scheduled. I am not sure how I will go about debugging this
issue.
Any pointer would help.
Could 'cat /proc/sched_debug' give some useful info?
Tried. It did not help.
And BTW, have you tried CONFIG_DETECT_SOFTLOCKUP = y?
It is already set.
On Fri, Sep 09, 2011 at 06:12:03PM +0530, Nallasellan, Singaravelan wrote:
Further investigation of this issue shows that the thread is in running state
Hmm, how do you detect it?
and it is not scheduled. I am not sure how I will go about debugging this
issue.
Any pointer would help.
Could 'cat /proc/sched_debug' give some useful info?
Tried. It did not help.
And BTW, have you tried CONFIG_DETECT_SOFTLOCKUP = y?
It is already set.
That sound at least kwatchdogd could be scheduled suscessfully.
And if CONFIG_DETECT_HUNG_TASK could not bite your "Player Thread", I have no idea what's going on.
Maybe you could try the latest kernel?
Thanks, Yong
participants (2)
-
Nallasellan, Singaravelan
-
Yong Zhang