[alsa-devel] NVIDIA HDMI: Channel remapping does not work for stereo?
Hi!
I just noticed while testing the ALSA HDMI channel remapping code that my NVIDIA codec 0x10de0015 does not seem to follow the Audio Sample Packet (ASP) channel mapping (set by verb F34h as per HDA spec 7.3.3.41) when playing back stereo audio.
This can be reproduced by e.g.: $ speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL The channels are reversed compared to what the printout is (i.e. the codec plays the streams straight-through instead of swapping channels as instructed).
E.g. this works expectedly, however: $ speaker-test -c4 -Dhdmi:CARD=NVidia,DEV=1 -m FR,FL,RR,RL
(note that recent sound git master or for-next is needed for these kind of remappings to work properly at all)
On Intel HDMI codec 0x80862806 both work.
While stereo right-left swapping is admittedly a rather corner-case situation, I guess we should probably refuse such chmaps when they are not supported.
Aaron, do you have any information on whether this affects all NVIDIA HDMI codecs?
On 10/24/2013 04:31 PM, Anssi Hannula wrote:
Hi!
I just noticed while testing the ALSA HDMI channel remapping code that my NVIDIA codec 0x10de0015 does not seem to follow the Audio Sample Packet (ASP) channel mapping (set by verb F34h as per HDA spec 7.3.3.41) when playing back stereo audio.
This can be reproduced by e.g.: $ speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL The channels are reversed compared to what the printout is (i.e. the codec plays the streams straight-through instead of swapping channels as instructed).
E.g. this works expectedly, however: $ speaker-test -c4 -Dhdmi:CARD=NVidia,DEV=1 -m FR,FL,RR,RL
(note that recent sound git master or for-next is needed for these kind of remappings to work properly at all)
On Intel HDMI codec 0x80862806 both work.
While stereo right-left swapping is admittedly a rather corner-case situation, I guess we should probably refuse such chmaps when they are not supported.
Aaron, do you have any information on whether this affects all NVIDIA HDMI codecs?
I don't know much about the audio side of things, I'm afraid. The more knowledgeable people I asked about this said that they would expect a L/R swap to work.
"In fact the CTR/LFE channels have their mappings swapped.
The default mapping is: Converter channel 0 mapped to ASP slot 0 Converter channel 1 mapped to ASP slot 1 Converter channel 2 mapped to ASP slot 3 Converter channel 3 mapped to ASP slot 2 Converter channel 4 mapped to ASP slot 4 Converter channel 5 mapped to ASP slot 5 Converter channel 6 mapped to ASP slot 6 Converter channel 7 mapped to ASP slot 7
In theory, you should be able to map any incoming channel, to any outgoing channel.
You can look at section7.3.3.41 of the HDA spec (Audio Sample Packet (ASP) Channel Mapping) for the information on this.
There is a way to manually send verbs and get their responses to see if the HW is programmed correctly.
To do this, you have to use the Immediate Command and response registers to issue a "Get ASP Channel Mapping" for each channel. The other parameters needed are the codec id and node id of the associated converter node.
It is a bit involved, but I can send you the info. If you have the codec and node ids already, it is actually relatively simple."
30.10.2013 01:12, Aaron Plattner kirjoitti:
On 10/24/2013 04:31 PM, Anssi Hannula wrote:
Hi!
I just noticed while testing the ALSA HDMI channel remapping code that my NVIDIA codec 0x10de0015 does not seem to follow the Audio Sample Packet (ASP) channel mapping (set by verb F34h as per HDA spec 7.3.3.41) when playing back stereo audio.
This can be reproduced by e.g.: $ speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL The channels are reversed compared to what the printout is (i.e. the codec plays the streams straight-through instead of swapping channels as instructed).
E.g. this works expectedly, however: $ speaker-test -c4 -Dhdmi:CARD=NVidia,DEV=1 -m FR,FL,RR,RL
(note that recent sound git master or for-next is needed for these kind of remappings to work properly at all)
On Intel HDMI codec 0x80862806 both work.
While stereo right-left swapping is admittedly a rather corner-case situation, I guess we should probably refuse such chmaps when they are not supported.
Aaron, do you have any information on whether this affects all NVIDIA HDMI codecs?
I don't know much about the audio side of things, I'm afraid. The more knowledgeable people I asked about this said that they would expect a L/R swap to work.
OK, well, it does not. But as noted, only on stereo playback. When there are more than 2 channels everything (including the FL/FR swap) works fine.
I also verified with "Get ASP Channel Mapping" (which was mentioned below) that the mapping is 0=>1 and 1=>0. It just doesn't seem to take effect on 2-channel playback (but works fine on an Intel codec).
My guess is that it may have got something to do with the fact that 2-channel playback can use a different layout where each HDMI Audio Sample Packet contains 4 samples for each channel, whereas in multichannel playback the ASP packet contains 1 sample for each channel, and the ASP channel mapping is somehow only affecting the latter multichannel layout mode.
In case you can't confirm if this issue exists on other codecs than 0x10de0015, I guess I can try to find a tester with one of the later codecs, and if the same issue happens there, just add a tweak to disallow 2-channel FR/FL map on all nvidia codecs. While it would be nice to fix it for later codec revisions (if it isn't already), it is not like it is a big feature loss :)
Thanks for looking into it anyway.
"In fact the CTR/LFE channels have their mappings swapped.
The default mapping is: Converter channel 0 mapped to ASP slot 0 Converter channel 1 mapped to ASP slot 1 Converter channel 2 mapped to ASP slot 3 Converter channel 3 mapped to ASP slot 2 Converter channel 4 mapped to ASP slot 4 Converter channel 5 mapped to ASP slot 5 Converter channel 6 mapped to ASP slot 6 Converter channel 7 mapped to ASP slot 7
In theory, you should be able to map any incoming channel, to any outgoing channel.
You can look at section7.3.3.41 of the HDA spec (Audio Sample Packet (ASP) Channel Mapping) for the information on this.
There is a way to manually send verbs and get their responses to see if the HW is programmed correctly.
To do this, you have to use the Immediate Command and response registers to issue a "Get ASP Channel Mapping" for each channel. The other parameters needed are the codec id and node id of the associated converter node.
It is a bit involved, but I can send you the info. If you have the codec and node ids already, it is actually relatively simple."
At Wed, 30 Oct 2013 01:39:16 +0200, Anssi Hannula wrote:
30.10.2013 01:12, Aaron Plattner kirjoitti:
On 10/24/2013 04:31 PM, Anssi Hannula wrote:
Hi!
I just noticed while testing the ALSA HDMI channel remapping code that my NVIDIA codec 0x10de0015 does not seem to follow the Audio Sample Packet (ASP) channel mapping (set by verb F34h as per HDA spec 7.3.3.41) when playing back stereo audio.
This can be reproduced by e.g.: $ speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL The channels are reversed compared to what the printout is (i.e. the codec plays the streams straight-through instead of swapping channels as instructed).
E.g. this works expectedly, however: $ speaker-test -c4 -Dhdmi:CARD=NVidia,DEV=1 -m FR,FL,RR,RL
(note that recent sound git master or for-next is needed for these kind of remappings to work properly at all)
On Intel HDMI codec 0x80862806 both work.
While stereo right-left swapping is admittedly a rather corner-case situation, I guess we should probably refuse such chmaps when they are not supported.
Aaron, do you have any information on whether this affects all NVIDIA HDMI codecs?
I don't know much about the audio side of things, I'm afraid. The more knowledgeable people I asked about this said that they would expect a L/R swap to work.
OK, well, it does not. But as noted, only on stereo playback. When there are more than 2 channels everything (including the FL/FR swap) works fine.
I also verified with "Get ASP Channel Mapping" (which was mentioned below) that the mapping is 0=>1 and 1=>0. It just doesn't seem to take effect on 2-channel playback (but works fine on an Intel codec).
My guess is that it may have got something to do with the fact that 2-channel playback can use a different layout where each HDMI Audio Sample Packet contains 4 samples for each channel, whereas in multichannel playback the ASP packet contains 1 sample for each channel, and the ASP channel mapping is somehow only affecting the latter multichannel layout mode.
In case you can't confirm if this issue exists on other codecs than 0x10de0015, I guess I can try to find a tester with one of the later codecs, and if the same issue happens there, just add a tweak to disallow 2-channel FR/FL map on all nvidia codecs. While it would be nice to fix it for later codec revisions (if it isn't already), it is not like it is a big feature loss :)
Thanks for looking into it anyway.
Thanks for intensive tests. I agree that disabling FL/FR for 2 channels would be a good enough fix.
Takashi
"In fact the CTR/LFE channels have their mappings swapped.
The default mapping is: Converter channel 0 mapped to ASP slot 0 Converter channel 1 mapped to ASP slot 1 Converter channel 2 mapped to ASP slot 3 Converter channel 3 mapped to ASP slot 2 Converter channel 4 mapped to ASP slot 4 Converter channel 5 mapped to ASP slot 5 Converter channel 6 mapped to ASP slot 6 Converter channel 7 mapped to ASP slot 7
In theory, you should be able to map any incoming channel, to any outgoing channel.
You can look at section7.3.3.41 of the HDA spec (Audio Sample Packet (ASP) Channel Mapping) for the information on this.
There is a way to manually send verbs and get their responses to see if the HW is programmed correctly.
To do this, you have to use the Immediate Command and response registers to issue a "Get ASP Channel Mapping" for each channel. The other parameters needed are the codec id and node id of the associated converter node.
It is a bit involved, but I can send you the info. If you have the codec and node ids already, it is actually relatively simple."
-- Anssi Hannula
Alsa-devel mailing list Alsa-devel@alsa-project.org http://mailman.alsa-project.org/mailman/listinfo/alsa-devel
NVIDIA HDMI codecs do not seem to follow the Audio Sample Packet (ASP) channel mapping (as set by verb F32h per HDA specification 7.3.3.41) when playing back 2-channel audio (CEA CA 0x00).
Basically this means that specifying swapped channels for stereo audio (FR,FL) does not take effect, and e.g. this command plays back on the wrong channel: speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL -s1
Multichannel audio is not affected.
This issue has been confirmed to exist on codec 0x10de0015 by me and on 0x10de0040 by Juho Teperi.
Disable 2ch FL/FR channel swapping on all NVIDIA HDMI codecs that use the standard HDA channel mapping system. Since this is a very minor functionality loss, we err on the side of disabling it for newer codecs as well until any future testing confirms that this issue has been fixed.
Signed-off-by: Anssi Hannula anssi.hannula@iki.fi Helped-by: Juho Teperi juho.teperi@iki.fi Cc: Aaron Plattner aplattner@nvidia.com --- sound/pci/hda/patch_hdmi.c | 86 +++++++++++++++++++++++++++++++++------------- 1 file changed, 63 insertions(+), 23 deletions(-)
diff --git a/sound/pci/hda/patch_hdmi.c b/sound/pci/hda/patch_hdmi.c index d61cc2ab52af..c3e3537b3196 100644 --- a/sound/pci/hda/patch_hdmi.c +++ b/sound/pci/hda/patch_hdmi.c @@ -2787,6 +2787,46 @@ static int patch_nvhdmi_8ch_7x(struct hda_codec *codec) }
/* + * NVIDIA codecs ignore ASP mapping for 2ch - confirmed on: + * - 0x10de0015 + * - 0x10de0040 + */ +static int nvhdmi_chmap_cea_alloc_validate_get_type(struct cea_channel_speaker_allocation *cap, + int channels) +{ + if (cap->ca_index == 0x00 && channels == 2) + return SNDRV_CTL_TLVT_CHMAP_FIXED; + + return hdmi_chmap_cea_alloc_validate_get_type(cap, channels); +} + +static int nvhdmi_chmap_validate(int ca, int chs, unsigned char *map) +{ + if (ca == 0x00 && (map[0] != SNDRV_CHMAP_FL || map[1] != SNDRV_CHMAP_FR)) + return -EINVAL; + + return 0; +} + +static int patch_nvhdmi(struct hda_codec *codec) +{ + struct hdmi_spec *spec; + int err; + + err = patch_generic_hdmi(codec); + if (err) + return err; + + spec = codec->spec; + + spec->ops.chmap_cea_alloc_validate_get_type = + nvhdmi_chmap_cea_alloc_validate_get_type; + spec->ops.chmap_validate = nvhdmi_chmap_validate; + + return 0; +} + +/* * ATI/AMD-specific implementations */
@@ -3167,30 +3207,30 @@ static const struct hda_codec_preset snd_hda_preset_hdmi[] = { { .id = 0x10de0005, .name = "MCP77/78 HDMI", .patch = patch_nvhdmi_8ch_7x }, { .id = 0x10de0006, .name = "MCP77/78 HDMI", .patch = patch_nvhdmi_8ch_7x }, { .id = 0x10de0007, .name = "MCP79/7A HDMI", .patch = patch_nvhdmi_8ch_7x }, -{ .id = 0x10de000a, .name = "GPU 0a HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de000b, .name = "GPU 0b HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de000c, .name = "MCP89 HDMI", .patch = patch_generic_hdmi }, -{ .id = 0x10de000d, .name = "GPU 0d HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0010, .name = "GPU 10 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0011, .name = "GPU 11 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0012, .name = "GPU 12 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0013, .name = "GPU 13 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0014, .name = "GPU 14 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0015, .name = "GPU 15 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0016, .name = "GPU 16 HDMI/DP", .patch = patch_generic_hdmi }, +{ .id = 0x10de000a, .name = "GPU 0a HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de000b, .name = "GPU 0b HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de000c, .name = "MCP89 HDMI", .patch = patch_nvhdmi }, +{ .id = 0x10de000d, .name = "GPU 0d HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0010, .name = "GPU 10 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0011, .name = "GPU 11 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0012, .name = "GPU 12 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0013, .name = "GPU 13 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0014, .name = "GPU 14 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0015, .name = "GPU 15 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0016, .name = "GPU 16 HDMI/DP", .patch = patch_nvhdmi }, /* 17 is known to be absent */ -{ .id = 0x10de0018, .name = "GPU 18 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0019, .name = "GPU 19 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001a, .name = "GPU 1a HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001b, .name = "GPU 1b HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001c, .name = "GPU 1c HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0040, .name = "GPU 40 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0041, .name = "GPU 41 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0042, .name = "GPU 42 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0043, .name = "GPU 43 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0044, .name = "GPU 44 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0051, .name = "GPU 51 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0060, .name = "GPU 60 HDMI/DP", .patch = patch_generic_hdmi }, +{ .id = 0x10de0018, .name = "GPU 18 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0019, .name = "GPU 19 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001a, .name = "GPU 1a HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001b, .name = "GPU 1b HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001c, .name = "GPU 1c HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0040, .name = "GPU 40 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0041, .name = "GPU 41 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0042, .name = "GPU 42 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0043, .name = "GPU 43 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0044, .name = "GPU 44 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0051, .name = "GPU 51 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0060, .name = "GPU 60 HDMI/DP", .patch = patch_nvhdmi }, { .id = 0x10de0067, .name = "MCP67 HDMI", .patch = patch_nvhdmi_2ch }, { .id = 0x10de8001, .name = "MCP73 HDMI", .patch = patch_nvhdmi_2ch }, { .id = 0x11069f80, .name = "VX900 HDMI/DP", .patch = patch_via_hdmi },
At Sun, 3 Nov 2013 17:15:00 +0200, Anssi Hannula wrote:
NVIDIA HDMI codecs do not seem to follow the Audio Sample Packet (ASP) channel mapping (as set by verb F32h per HDA specification 7.3.3.41) when playing back 2-channel audio (CEA CA 0x00).
Basically this means that specifying swapped channels for stereo audio (FR,FL) does not take effect, and e.g. this command plays back on the wrong channel: speaker-test -c2 -Dhdmi:CARD=NVidia,DEV=0 -m FR,FL -s1
Multichannel audio is not affected.
This issue has been confirmed to exist on codec 0x10de0015 by me and on 0x10de0040 by Juho Teperi.
Disable 2ch FL/FR channel swapping on all NVIDIA HDMI codecs that use the standard HDA channel mapping system. Since this is a very minor functionality loss, we err on the side of disabling it for newer codecs as well until any future testing confirms that this issue has been fixed.
Signed-off-by: Anssi Hannula anssi.hannula@iki.fi Helped-by: Juho Teperi juho.teperi@iki.fi Cc: Aaron Plattner aplattner@nvidia.com
Thanks, applied.
Takashi
sound/pci/hda/patch_hdmi.c | 86 +++++++++++++++++++++++++++++++++------------- 1 file changed, 63 insertions(+), 23 deletions(-)
diff --git a/sound/pci/hda/patch_hdmi.c b/sound/pci/hda/patch_hdmi.c index d61cc2ab52af..c3e3537b3196 100644 --- a/sound/pci/hda/patch_hdmi.c +++ b/sound/pci/hda/patch_hdmi.c @@ -2787,6 +2787,46 @@ static int patch_nvhdmi_8ch_7x(struct hda_codec *codec) }
/*
- NVIDIA codecs ignore ASP mapping for 2ch - confirmed on:
- 0x10de0015
- 0x10de0040
- */
+static int nvhdmi_chmap_cea_alloc_validate_get_type(struct cea_channel_speaker_allocation *cap,
int channels)
+{
- if (cap->ca_index == 0x00 && channels == 2)
return SNDRV_CTL_TLVT_CHMAP_FIXED;
- return hdmi_chmap_cea_alloc_validate_get_type(cap, channels);
+}
+static int nvhdmi_chmap_validate(int ca, int chs, unsigned char *map) +{
- if (ca == 0x00 && (map[0] != SNDRV_CHMAP_FL || map[1] != SNDRV_CHMAP_FR))
return -EINVAL;
- return 0;
+}
+static int patch_nvhdmi(struct hda_codec *codec) +{
- struct hdmi_spec *spec;
- int err;
- err = patch_generic_hdmi(codec);
- if (err)
return err;
- spec = codec->spec;
- spec->ops.chmap_cea_alloc_validate_get_type =
nvhdmi_chmap_cea_alloc_validate_get_type;
- spec->ops.chmap_validate = nvhdmi_chmap_validate;
- return 0;
+}
+/*
- ATI/AMD-specific implementations
*/
@@ -3167,30 +3207,30 @@ static const struct hda_codec_preset snd_hda_preset_hdmi[] = { { .id = 0x10de0005, .name = "MCP77/78 HDMI", .patch = patch_nvhdmi_8ch_7x }, { .id = 0x10de0006, .name = "MCP77/78 HDMI", .patch = patch_nvhdmi_8ch_7x }, { .id = 0x10de0007, .name = "MCP79/7A HDMI", .patch = patch_nvhdmi_8ch_7x }, -{ .id = 0x10de000a, .name = "GPU 0a HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de000b, .name = "GPU 0b HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de000c, .name = "MCP89 HDMI", .patch = patch_generic_hdmi }, -{ .id = 0x10de000d, .name = "GPU 0d HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0010, .name = "GPU 10 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0011, .name = "GPU 11 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0012, .name = "GPU 12 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0013, .name = "GPU 13 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0014, .name = "GPU 14 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0015, .name = "GPU 15 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0016, .name = "GPU 16 HDMI/DP", .patch = patch_generic_hdmi }, +{ .id = 0x10de000a, .name = "GPU 0a HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de000b, .name = "GPU 0b HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de000c, .name = "MCP89 HDMI", .patch = patch_nvhdmi }, +{ .id = 0x10de000d, .name = "GPU 0d HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0010, .name = "GPU 10 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0011, .name = "GPU 11 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0012, .name = "GPU 12 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0013, .name = "GPU 13 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0014, .name = "GPU 14 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0015, .name = "GPU 15 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0016, .name = "GPU 16 HDMI/DP", .patch = patch_nvhdmi }, /* 17 is known to be absent */ -{ .id = 0x10de0018, .name = "GPU 18 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0019, .name = "GPU 19 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001a, .name = "GPU 1a HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001b, .name = "GPU 1b HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de001c, .name = "GPU 1c HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0040, .name = "GPU 40 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0041, .name = "GPU 41 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0042, .name = "GPU 42 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0043, .name = "GPU 43 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0044, .name = "GPU 44 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0051, .name = "GPU 51 HDMI/DP", .patch = patch_generic_hdmi }, -{ .id = 0x10de0060, .name = "GPU 60 HDMI/DP", .patch = patch_generic_hdmi }, +{ .id = 0x10de0018, .name = "GPU 18 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0019, .name = "GPU 19 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001a, .name = "GPU 1a HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001b, .name = "GPU 1b HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de001c, .name = "GPU 1c HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0040, .name = "GPU 40 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0041, .name = "GPU 41 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0042, .name = "GPU 42 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0043, .name = "GPU 43 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0044, .name = "GPU 44 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0051, .name = "GPU 51 HDMI/DP", .patch = patch_nvhdmi }, +{ .id = 0x10de0060, .name = "GPU 60 HDMI/DP", .patch = patch_nvhdmi }, { .id = 0x10de0067, .name = "MCP67 HDMI", .patch = patch_nvhdmi_2ch }, { .id = 0x10de8001, .name = "MCP73 HDMI", .patch = patch_nvhdmi_2ch }, { .id = 0x11069f80, .name = "VX900 HDMI/DP", .patch = patch_via_hdmi }, -- 1.8.1.5
participants (3)
-
Aaron Plattner
-
Anssi Hannula
-
Takashi Iwai