[alsa-devel] [PATCH 1/1] Add aica firmware source
This provides a separately-buildable copy of the aica firmware source.
The documentation in alsa-firmware indicates aica_firmware.bin was built with code from http://linuxdc.cvs.sourceforge.net/linuxdc/linux-sh-dc/sound/oss/aica/firmwa...
While it's still possible to obtain the firmware source code from there using rsync the linuxdc project has been defunct for a number of years and it seems a good idea to get a copy of the source code stashed away somewhere else just in case.
I don't know that we should necessarily expect people to have a cross compiler installed on their system and so this patch doesn't change any of the existing Makefiles so as to leave the default behavior as-is, but anyone interested in rebuilding aica_firmware.bin would at least have the option to do so.
Signed-off-by: Jason Self j@jxself.org
diff --git a/aica/src/COPYING b/aica/src/COPYING new file mode 100644 index 0000000..0019417 --- /dev/null +++ b/aica/src/COPYING @@ -0,0 +1,25 @@ +(c)2000 Dan Potter + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. +3. Neither the name of Cryptic Allusion nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +SUCH DAMAGE. diff --git a/aica/src/INSTALL b/aica/src/INSTALL new file mode 100644 index 0000000..2c51ccb --- /dev/null +++ b/aica/src/INSTALL @@ -0,0 +1,7 @@ +To build this you will need the following on the host system: + + * GNU Make + * GNU C cross-compiler for ARM: + - arm-none-eabi-gcc + - arm-none-eabi-objcopy + - arm-none-eabi-as \ No newline at end of file diff --git a/aica/src/aica.c b/aica/src/aica.c new file mode 100644 index 0000000..2dc5010 --- /dev/null +++ b/aica/src/aica.c @@ -0,0 +1,220 @@ +/* This file is part of the Dreamcast function library. + * Please see libdream.c for further details. + * + * (c)2000 Dan Potter + * + * $Id: aica.c,v 1.3 2002/10/29 15:43:38 mrbrown Exp $ + */ + +#include "aica.h" + +void aica_init() { + int i, j; + + /* Initialize AICA channels */ + SNDREG32(0x2800) = 0x0000; + + for (i=0; i<64; i++) { + for (j=0; j<0x80; j+=4) + CHNREG32(i, j) = 0; + CHNREG32(i,0) = 0x8000; + CHNREG32(i,20) = 0x1f; + } + + SNDREG32(0x2800) = 0x000f; +} + +/* Translates a volume from linear form to logarithmic form (required by + the AICA chip */ +/* int logs[] = { + +0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103, +105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127, +129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145, +146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, +160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171, +172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182, +182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191, +191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199, +200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207, +208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215, +215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, +222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228, +228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234, +234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240, +240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245, +246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251, +251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255 + +}; */ + +int logs[] = { + 0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61, + 63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88, + 90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106, + 108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121, + 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, + 135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146, + 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156, + 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167, + 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176, + 177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185, + 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, + 195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202, + 203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210, + 211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218, + 219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225, + 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233, + 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240, + 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, + 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255 +}; +int vol_to_log(int vol) { +/* vol = 0xff - (vol & 0xff); */ +/* vol = 0xff - logs[vol & 0xff]; */ +/* vol = 128 - ((vol & 0xff) / 2); */ + vol = 0xff - logs[128 + ((vol & 0xff) / 2)]; + return vol; +} + +/* Sets up a sound channel completely. This is generally good if you want + a quick and dirty way to play notes. If you want a more comprehensive + set of routines (more like PC wavetable cards) see below. + + ch is the channel to play on (0 - 63) + smpptr is the pointer to the sound data; if you're running off the + SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just + ptr. Basically, it's an offset into sound ram. + mode is one of the mode constants (16 bit, 8 bit, ADPCM) + nsamp is the number of samples to play (not number of bytes!) + freq is the sampling rate of the sound + vol is the volume, 0 to 0xff (0xff is louder) + pan is a panning constant -- 0 is left, 128 is center, 255 is right. + + This routine (and the similar ones) owe a lot to Marcus' sound example -- + I hadn't gotten quite this far into dissecting the individual regs yet. */ +void aica_play(int ch, unsigned long smpptr, int mode, int loopst, int loopend, + int freq, int vol, int pan, int loopflag) { + unsigned long freq_lo, freq_base = 5644800; + int freq_hi = 7; + int i, j; + + /* Stop the channel (if it's already playing) */ + /*for (i=CHNREG8(ch, 41); i<=0xff; i++) { + CHNREG8(ch, 41) = i; + } */ + aica_stop(ch); + for (i=0; i<256; i++) { + asm("nop"); + asm("nop"); + asm("nop"); + asm("nop"); + } + + /* Convert the incoming volume and pan into hardware values */ + vol = vol_to_log(vol); + + /* For the moment this is going to have to suffice, until we really + figure out what these mean. */ + if (pan == 0x80) + pan = 0; + else if (pan < 0x80) + pan = 0x1f; + else + pan = 0xf; + + /* Envelope setup. The first of these is the loop point, + e.g., where the sample starts over when it loops. The second + is the loop end. This is the full length of the sample when + you are not looping, or the loop end point when you are (though + storing more than that is a waste of memory if you're not doing + volume enveloping). */ + CHNREG32(ch, 8) = loopst & 0xffff; + CHNREG32(ch, 12) = loopend & 0xffff; + + /* Need to convert frequency to floating point format + (freq_hi is exponent, freq_lo is mantissa) + Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */ + while (freq < freq_base && freq_hi > -8) { + freq_base >>= 1; + --freq_hi; + } + freq_lo = (freq<<10) / freq_base; + + /* Write resulting values */ + CHNREG32(ch, 24) = (freq_hi << 11) | (freq_lo & 1023); + + /* Set volume, pan, and some other things that we don't know what + they do =) */ + CHNREG8(ch, 36) = pan; + CHNREG8(ch, 37) = 0xf; + CHNREG8(ch, 40) = 0x24; + CHNREG8(ch, 41) = vol; /* Vol starts at zero so we can ramp */ + + /* If we supported volume envelopes (which we don't yet) then + this value would set that up. The top 4 bits determine the + envelope speed. f is the fastest, 1 is the slowest, and 0 + seems to be an invalid value and does weird things). The + default (below) sets it into normal mode (play and terminate/loop). + CHNREG32(ch, 16) = 0xf010; + */ + CHNREG32(ch, 16) = 0x1f; /* No volume envelope */ + + + /* Set sample format, buffer address, and looping control. If + 0x0200 mask is set on reg 0, the sample loops infinitely. If + it's not set, the sample plays once and terminates. We'll + also set the bits to start playback here. */ + CHNREG32(ch, 4) = smpptr & 0xffff; + if (loopflag) + CHNREG32(ch, 0) = 0xc000 | 0x0200 | (mode<<7) | (smpptr >> 16); /* Loops */ + else + CHNREG32(ch, 0) = 0xc000 | 0x0000 | (mode<<7) | (smpptr >> 16); /* No loop */ + + + /* Enable playback */ + /* CHNREG32(ch, 0) |= 0xc000; */ + + /*for (i=0xff; i>=vol; i--) + CHNREG8(ch, 41) = i; */ +} + +/* Stop the sound on a given channel */ +void aica_stop(int ch) { + CHNREG32(ch, 0) = (CHNREG32(ch, 0) & ~0x4000) | 0x8000; +} + + +/* The rest of these routines can change the channel in mid-stride so you + can do things like vibrato and panning effects. */ + +/* Set channel volume */ +void aica_vol(int ch, int vol) { + vol = vol_to_log(vol); + CHNREG8(ch, 41) = vol; +} + +/* Set channel pan */ +void aica_pan(int ch, int pan) { + if (pan == 0x80) + pan = 0; + else if (pan < 0x80) + pan = 0x1f; + else + pan = 0xf; + CHNREG8(ch, 36) = pan; +} + +/* Set channel frequency */ +void aica_freq(int ch, int freq) { + unsigned long freq_lo, freq_base = 5644800; + int freq_hi = 7; + + while (freq < freq_base && freq_hi > -8) { + freq_base >>= 1; + freq_hi--; + } + freq_lo = (freq<<10) / freq_base; + CHNREG32(ch, 24) = (freq_hi << 11) | (freq_lo & 1023); +} + diff --git a/aica/src/aica.h b/aica/src/aica.h new file mode 100644 index 0000000..4c41e33 --- /dev/null +++ b/aica/src/aica.h @@ -0,0 +1,25 @@ +/* $Id: aica.h,v 1.3 2002/10/29 15:43:51 mrbrown Exp $ */ + +#ifndef __AICA_H +#define __AICA_H + +/* volatile unsigned char *dc_snd_base = (unsigned char *)0x00800000; */ +#define dc_snd_base ((volatile unsigned char *)0x00800000) + +/* Some convienence macros */ +#define SNDREG32A(x) ((volatile unsigned long *)(dc_snd_base + (x))) +#define SNDREG32(x) (*SNDREG32A(x)) +#define SNDREG8A(x) (dc_snd_base + (x)) +#define SNDREG8(x) (*SNDREG8A(x)) +#define CHNREG32A(chn, x) SNDREG32A(0x80*(chn) + (x)) +#define CHNREG32(chn, x) (*CHNREG32A(chn, x)) +#define CHNREG8A(chn, x) SNDREG8A(0x80*(chn) + (x)) +#define CHNREG8(chn, x) (*CHNREG8A(chn, x)) + +/* Sound modes */ +#define SM_8BIT 1 +#define SM_16BIT 0 +#define SM_ADPCM 2 + +#endif /* __AICA_H */ + diff --git a/aica/src/aica_cmd_iface.h b/aica/src/aica_cmd_iface.h new file mode 100644 index 0000000..df1cac9 --- /dev/null +++ b/aica/src/aica_cmd_iface.h @@ -0,0 +1,29 @@ +/* $Id: aica_cmd_iface.h,v 1.2 2002/10/29 15:45:10 mrbrown Exp $ */ + +#ifndef __ARM_AICA_CMD_IFACE_H +#define __ARM_AICA_CMD_IFACE_H + +#ifndef __ARCH_TYPES_H +typedef unsigned long uint32; +#endif + +/* Make this 8 dwords long for one aica bus queue */ +typedef struct { + uint32 cmd; /* Command ID */ + uint32 pos; /* Sample position */ + uint32 length; /* Sample length */ + uint32 freq; /* Frequency */ + uint32 vol; /* Volume 0-255 */ + uint32 pan; /* Pan 0-255 */ + uint32 sfmt; /* Sound format */ + uint32 flags; /* flags */ +} aica_channel; + +/* Command values */ +#define AICA_CMD_KICK 0x80000000 +#define AICA_CMD_NONE 0 +#define AICA_CMD_START 1 +#define AICA_CMD_STOP 2 +#define AICA_CMD_VOL 3 + +#endif /* __ARM_AICA_CMD_IFACE_H */ diff --git a/aica/src/crt0.s b/aica/src/crt0.s new file mode 100644 index 0000000..438f9c1 --- /dev/null +++ b/aica/src/crt0.s @@ -0,0 +1,104 @@ +# Adapted from Marcus' AICA example among a few other sources =) +# +# $Id: crt0.s,v 1.3 2002/10/29 15:45:49 mrbrown Exp $ + +.text +.globl arm_main +.globl timer +.globl jps + +# Exception vectors + b start + b undef + b softint + b pref_abort + b data_abort + b rsrvd + b irq + + +# FIQ code adapted from the Marcus AICA example +fiq: + # Save regs + #stmdb sp!, {r0-r14} + + # Grab interrupt type (store as parameter) + ldr r8,intreq + ldr r9,[r8] + and r9,r9,#7 + cmp r9,#2 + bne fiq_done + + # Type 2 is timer interrupt. Increment timer variable. + adr r8,timer + ldr r9,[r8] + add r9,r9,#1 + str r9,[r8] + + # Request a new timer interrupt. We'll calculate the number + # put in here based on the "jps" (jiffies per second). + ldr r8, timer_control + mov r9,#256-(44100/4410) +# ldr r9,jps + str r9,[r8,#0x10] + mov r9,#0x40 + str r9,[r8,#0x24] + b fiq_done + + # Return from interrupt +fiq_done: + + # Clear interrupt + ldr r8,intclr + mov r9,#1 + str r9,[r8] + str r9,[r8] + str r9,[r8] + str r9,[r8] + + # Restore regs and return + #ldmdb sp!, {r0-r14} + subs pc,r14,#4 + +intreq: + .long 0x00802d00 +intclr: + .long 0x00802d04 +timer_control: + .long 0x00802880 +timer: + .long 0 +jps: + .long 256-(44100/1000) + + +start: + # Setup a basic stack, disable IRQ, enable FIQ + mov sp,#0xb000 + mrs r10,CPSR + orr r10,r10,#0x80 + bic r10,r10,#0x40 + msr CPSR_all,r10 + + # Call the main for the SPU + bl arm_main + + # Loop infinitely if we get here +here: b here + + +# Handlers we don't bother to catch +undef: +softint: + mov pc,r14 +pref_abort: +data_abort: +irq: +rsrvd: + sub pc,r14,#4 + + + + + + diff --git a/aica/src/main.c b/aica/src/main.c new file mode 100644 index 0000000..2a50482 --- /dev/null +++ b/aica/src/main.c @@ -0,0 +1,123 @@ +/* Streaming sound driver + * + * (c)2000 Dan Potter + * + * This slightly more complicated version allows for sound effect channels, + * and full sampling rate, panning, and volume control for each. The two + * streaming channels are still always first and always occur at 0x11000 and + * 0x21000. All other sample data can begin at 0x31000. "pos" only works for + * input on the two streaming channels (which will always have the same + * "pos" value). + * + * $Id: main.c,v 1.3 2002/10/29 15:48:47 mrbrown Exp $ + */ + +#include "aica.h" +#include "aica_cmd_iface.h" + +static int buffer_index; +static int active; + +/****************** Timer *******************************************/ + +extern volatile int timer; + +void timer_wait(int jiffies) { + int fin = timer + jiffies; + while (timer <= fin) + ; +} + +/****************** Main Program ************************************/ + +/* Set channel id at 0x80280d (byte), read position at 0x802814 (long) */ + +volatile uint32 *cmd = (volatile uint32 *)0x10000; +volatile aica_channel *chans = (volatile aica_channel *)0x10004; + +void start_channel(int chn) { + int samplesize = 1; + int stereo = (chans[chn].flags & 1); + if (chans[chn].sfmt == SM_16BIT) samplesize = 2; + if (stereo) + { + aica_play(0, 0x11000 , chans[chn].sfmt, 0, 0x8000/samplesize, chans[chn].freq, chans[chn].vol, 0, 1); + aica_play(1, 0x21000, chans[chn].sfmt, 0, 0x8000/samplesize, chans[chn].freq, chans[chn].vol, 0xff, 1); + } +else + { + aica_play(chn, 0x11000, chans[chn].sfmt, 0, 0x8000/samplesize, chans[chn].freq, chans[chn].vol, chans[chn].pan, 1); + } +} + +void stop_channel(int chn) { + if (chn == 0) { + aica_stop(0); + aica_stop(1); + } else { + aica_stop(chn); + } +} + +void vol_channel(int chn) { + if (chn == 0) { + aica_vol(0, chans[chn].vol); + aica_vol(1, chans[chn].vol); + } else { + aica_vol(chn, chans[chn].vol); + } +} + +void process_cmd(uint32 cmd) { + /* cmd is channel to look at +1 */ + cmd--; + switch(chans[cmd].cmd) { + case AICA_CMD_NONE: + break; + case AICA_CMD_START: + start_channel(cmd); + active = 0; + break; + case AICA_CMD_STOP: + stop_channel(cmd); + active = 0; + break; + case AICA_CMD_VOL: + vol_channel(cmd); + break; + } +} + +int arm_main() { + int cmdl; + int flags, shift_buffer, pass; + /* Initialize the AICA part of the SPU */ + aica_init(); + + + /* Observe channel 0 */ + SNDREG8(0x280d) = 0; + + /* Wait for a command */ + while(1) { + /* Check for a command */ + cmdl = *cmd; + if (cmdl & AICA_CMD_KICK) { + *cmd = 0; + process_cmd(cmdl & ~AICA_CMD_KICK); + } + + /* Update position counters */ + chans[0].pos = SNDREG32(0x2814); + + /* Little delay to prevent memory lock */ + timer_wait(10); + + } +} + + + + + +
participants (1)
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Jason Self