[alsa-devel] [PATCH 1/2] Add __compat_aligned_s64 and __compat_aligned_u64
X32 uses the 32-bit compat layer for 32-bit kernel interface, which is also used by ia32. But long long is 4-byte aligned for ia32 and 8-byte aligned for x32. When the long long field in a system call struct has different offsets between ia32 and x32 due to alignment padding, like struct snd_ctl_elem_value in include/uapi/sound/asound.h, we need to either add a special case for x32 or we can use 4-byte aligned long long in the system call struct so that x32 can share the same compat system cal with ia32. This patch adds __compat_aligned_s64 and __compat_aligned_u64 to include/uapi/asm-generic/int-ll64.h. By default, they are the same as __s64/__u64. It does the following things:
1. Add default __compat_aligned_s64/__compat_aligned_u64 to include/uapi/asm-generic/int-ll64.h. 2. Add arch/x86/include/asm/types.h for kernel internal use, which is the same as before, i.e., <asm-generic/types.h>. 3. Change arch/x86/include/uapi/asm/types.h not to use the default include/uapi/asm-generic/int-ll64.h. Instead, it has a modified copy of include/uapi/asm-generic/int-ll64.h with 4-byte aligned __compat_aligned_s64 and __compat_aligned_u64 for x32 and ia32.
When building x86 kernel, nothing is changed. The difference is x32 can use 4-byte aligned long long for system calls so that it can share the same 32-bit compat system call with ia32.
Signed-off-by: H.J. Lu hjl.tools@gmail.com --- arch/x86/include/asm/types.h | 6 ++++++ arch/x86/include/uapi/asm/types.h | 35 ++++++++++++++++++++++++++++++++++- include/uapi/asm-generic/int-ll64.h | 3 +++ 3 files changed, 43 insertions(+), 1 deletion(-) create mode 100644 arch/x86/include/asm/types.h
diff --git a/arch/x86/include/asm/types.h b/arch/x86/include/asm/types.h new file mode 100644 index 0000000..8e8c23f --- /dev/null +++ b/arch/x86/include/asm/types.h @@ -0,0 +1,6 @@ +#ifndef _ASM_X86_TYPES_H +#define _ASM_X86_TYPES_H + +#include <asm-generic/types.h> + +#endif /* _ASM_X86_TYPES_H */ diff --git a/arch/x86/include/uapi/asm/types.h b/arch/x86/include/uapi/asm/types.h index 8e8c23f..7dac28b 100644 --- a/arch/x86/include/uapi/asm/types.h +++ b/arch/x86/include/uapi/asm/types.h @@ -1,6 +1,39 @@ #ifndef _ASM_X86_TYPES_H #define _ASM_X86_TYPES_H
-#include <asm-generic/types.h> +#include <asm/bitsperlong.h> + +#ifndef __ASSEMBLY__ +/* + * __xx is ok: it doesn't pollute the POSIX namespace. Use these in the + * header files exported to user space + */ + +typedef __signed__ char __s8; +typedef unsigned char __u8; + +typedef __signed__ short __s16; +typedef unsigned short __u16; + +typedef __signed__ int __s32; +typedef unsigned int __u32; + +#ifdef __GNUC__ +__extension__ typedef __signed__ long long __s64; +__extension__ typedef unsigned long long __u64; +#else +typedef __signed__ long long __s64; +typedef unsigned long long __u64; +#endif + +#if defined(__i386__) || defined(__ILP32__) +typedef s64 __attribute__((aligned(4))) __compat_aligned_s64; +typedef u64 __attribute__((aligned(4))) __compat_aligned_u64; +#else +typedef __s64 __compat_aligned_s64; +typedef __u64 __compat_aligned_u64; +#endif + +#endif /* __ASSEMBLY__ */
#endif /* _ASM_X86_TYPES_H */ diff --git a/include/uapi/asm-generic/int-ll64.h b/include/uapi/asm-generic/int-ll64.h index a8658b2..3306917 100644 --- a/include/uapi/asm-generic/int-ll64.h +++ b/include/uapi/asm-generic/int-ll64.h @@ -33,6 +33,9 @@ typedef __signed__ long long __s64; typedef unsigned long long __u64; #endif
+typedef __s64 __compat_aligned_s64; +typedef __u64 __compat_aligned_u64; + #endif /* __ASSEMBLY__ */
On Wed, Dec 25, 2013 at 09:15:51AM -0800, H.J. Lu wrote:
X32 uses the 32-bit compat layer for 32-bit kernel interface, which is also used by ia32. But long long is 4-byte aligned for ia32 and 8-byte aligned for x32. When the long long field in a system call struct has different offsets between ia32 and x32 due to alignment padding, like struct snd_ctl_elem_value in include/uapi/sound/asound.h, we need to either add a special case for x32 or we can use 4-byte aligned long long in the system call struct so that x32 can share the same compat system cal with ia32. This patch adds __compat_aligned_s64 and __compat_aligned_u64 to include/uapi/asm-generic/int-ll64.h. By default, they are the same as __s64/__u64. It does the following things:
- Add default __compat_aligned_s64/__compat_aligned_u64 to
include/uapi/asm-generic/int-ll64.h. 2. Add arch/x86/include/asm/types.h for kernel internal use, which is the same as before, i.e., <asm-generic/types.h>. 3. Change arch/x86/include/uapi/asm/types.h not to use the default include/uapi/asm-generic/int-ll64.h. Instead, it has a modified copy of include/uapi/asm-generic/int-ll64.h with 4-byte aligned __compat_aligned_s64 and __compat_aligned_u64 for x32 and ia32.
When building x86 kernel, nothing is changed. The difference is x32 can use 4-byte aligned long long for system calls so that it can share the same 32-bit compat system call with ia32.
Signed-off-by: H.J. Lu hjl.tools@gmail.com
arch/x86/include/asm/types.h | 6 ++++++ arch/x86/include/uapi/asm/types.h | 35 ++++++++++++++++++++++++++++++++++- include/uapi/asm-generic/int-ll64.h | 3 +++ 3 files changed, 43 insertions(+), 1 deletion(-) create mode 100644 arch/x86/include/asm/types.h
...
diff --git a/arch/x86/include/uapi/asm/types.h b/arch/x86/include/uapi/asm/types.h index 8e8c23f..7dac28b 100644 --- a/arch/x86/include/uapi/asm/types.h +++ b/arch/x86/include/uapi/asm/types.h
...
+#if defined(__i386__) || defined(__ILP32__) +typedef s64 __attribute__((aligned(4))) __compat_aligned_s64; +typedef u64 __attribute__((aligned(4))) __compat_aligned_u64;
Here are 2 typos. They should be __s64 and __u64.
+#else +typedef __s64 __compat_aligned_s64; +typedef __u64 __compat_aligned_u64; +#endif
Here is the updated patch.
H.J.
participants (1)
-
H.J. Lu