[PATCH] ASoC: fsl_rpmsg: Remove SET_SYSTEM_SLEEP_PM_OPS callback
For sound need to be continuously output at suspend with rpmsg sound card, so need to keep the clock always on at suspend, then suspend & resume callback is not needed.
Signed-off-by: Shengjiu Wang shengjiu.wang@nxp.com --- sound/soc/fsl/fsl_rpmsg.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/sound/soc/fsl/fsl_rpmsg.c b/sound/soc/fsl/fsl_rpmsg.c index 8508bc7f239d..19fd31250883 100644 --- a/sound/soc/fsl/fsl_rpmsg.c +++ b/sound/soc/fsl/fsl_rpmsg.c @@ -297,8 +297,6 @@ static const struct dev_pm_ops fsl_rpmsg_pm_ops = { SET_RUNTIME_PM_OPS(fsl_rpmsg_runtime_suspend, fsl_rpmsg_runtime_resume, NULL) - SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, - pm_runtime_force_resume) };
static struct platform_driver fsl_rpmsg_driver = {
On Wed, 9 Mar 2022 18:38:13 +0800, Shengjiu Wang wrote:
For sound need to be continuously output at suspend with rpmsg sound card, so need to keep the clock always on at suspend, then suspend & resume callback is not needed.
Applied to
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git for-next
Thanks!
[1/1] ASoC: fsl_rpmsg: Remove SET_SYSTEM_SLEEP_PM_OPS callback commit: 8b1d3b733f3e6acaab6c6bc9968ee0e058900a7e
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
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Thanks, Mark
participants (2)
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Mark Brown
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Shengjiu Wang