[PATCH] ASoC: dapm: Sort speakers after other outputs
Currently we sequence speakers with line and headphone outputs in DAPM. This works well when speakers are integrate into a CODEC but when there is an external speaker driver connected to a line or headphone output it can mean that the speaker driver ends up getting sequenced such that it picks up pops and clicks from the CODEC. Mask this by moving speakers after the other outputs in DAPM.
We may want to consider doing this for headphones too but separate drivers are less common there and headphone drivers often also function as line outputs so the situation is less clear.
Signed-off-by: Mark Brown broonie@kernel.org --- sound/soc/soc-dapm.c | 74 ++++++++++++++++++++++++++-------------------------- 1 file changed, 37 insertions(+), 37 deletions(-)
diff --git a/sound/soc/soc-dapm.c b/sound/soc/soc-dapm.c index 5d9a671e50f1..34fdcb7ee079 100644 --- a/sound/soc/soc-dapm.c +++ b/sound/soc/soc-dapm.c @@ -99,52 +99,52 @@ static int dapm_up_seq[] = { [snd_soc_dapm_adc] = 11, [snd_soc_dapm_out_drv] = 12, [snd_soc_dapm_hp] = 12, - [snd_soc_dapm_spk] = 12, [snd_soc_dapm_line] = 12, [snd_soc_dapm_sink] = 12, - [snd_soc_dapm_kcontrol] = 13, - [snd_soc_dapm_post] = 14, + [snd_soc_dapm_spk] = 13, + [snd_soc_dapm_kcontrol] = 14, + [snd_soc_dapm_post] = 15, };
static int dapm_down_seq[] = { [snd_soc_dapm_pre] = 1, [snd_soc_dapm_kcontrol] = 2, [snd_soc_dapm_adc] = 3, - [snd_soc_dapm_hp] = 4, [snd_soc_dapm_spk] = 4, - [snd_soc_dapm_line] = 4, - [snd_soc_dapm_out_drv] = 4, - [snd_soc_dapm_sink] = 4, - [snd_soc_dapm_pga] = 5, - [snd_soc_dapm_buffer] = 5, - [snd_soc_dapm_scheduler] = 5, - [snd_soc_dapm_effect] = 5, - [snd_soc_dapm_src] = 5, - [snd_soc_dapm_asrc] = 5, - [snd_soc_dapm_encoder] = 5, - [snd_soc_dapm_decoder] = 5, - [snd_soc_dapm_switch] = 6, - [snd_soc_dapm_mixer_named_ctl] = 6, - [snd_soc_dapm_mixer] = 6, - [snd_soc_dapm_dac] = 7, - [snd_soc_dapm_mic] = 8, - [snd_soc_dapm_siggen] = 8, - [snd_soc_dapm_input] = 8, - [snd_soc_dapm_output] = 8, - [snd_soc_dapm_micbias] = 9, - [snd_soc_dapm_vmid] = 9, - [snd_soc_dapm_mux] = 10, - [snd_soc_dapm_demux] = 10, - [snd_soc_dapm_aif_in] = 11, - [snd_soc_dapm_aif_out] = 11, - [snd_soc_dapm_dai_in] = 11, - [snd_soc_dapm_dai_out] = 11, - [snd_soc_dapm_dai_link] = 12, - [snd_soc_dapm_supply] = 13, - [snd_soc_dapm_clock_supply] = 14, - [snd_soc_dapm_pinctrl] = 14, - [snd_soc_dapm_regulator_supply] = 14, - [snd_soc_dapm_post] = 15, + [snd_soc_dapm_hp] = 5, + [snd_soc_dapm_line] = 5, + [snd_soc_dapm_out_drv] = 5, + [snd_soc_dapm_sink] = 6, + [snd_soc_dapm_pga] = 6, + [snd_soc_dapm_buffer] = 6, + [snd_soc_dapm_scheduler] = 6, + [snd_soc_dapm_effect] = 6, + [snd_soc_dapm_src] = 6, + [snd_soc_dapm_asrc] = 6, + [snd_soc_dapm_encoder] = 6, + [snd_soc_dapm_decoder] = 6, + [snd_soc_dapm_switch] = 7, + [snd_soc_dapm_mixer_named_ctl] = 7, + [snd_soc_dapm_mixer] = 7, + [snd_soc_dapm_dac] = 8, + [snd_soc_dapm_mic] = 9, + [snd_soc_dapm_siggen] = 9, + [snd_soc_dapm_input] = 9, + [snd_soc_dapm_output] = 9, + [snd_soc_dapm_micbias] = 10, + [snd_soc_dapm_vmid] = 10, + [snd_soc_dapm_mux] = 11, + [snd_soc_dapm_demux] = 11, + [snd_soc_dapm_aif_in] = 12, + [snd_soc_dapm_aif_out] = 12, + [snd_soc_dapm_dai_in] = 12, + [snd_soc_dapm_dai_out] = 12, + [snd_soc_dapm_dai_link] = 13, + [snd_soc_dapm_supply] = 14, + [snd_soc_dapm_clock_supply] = 15, + [snd_soc_dapm_pinctrl] = 15, + [snd_soc_dapm_regulator_supply] = 15, + [snd_soc_dapm_post] = 16, };
static void dapm_assert_locked(struct snd_soc_dapm_context *dapm)
--- base-commit: e8d018dd0257f744ca50a729e3d042cf2ec9da65 change-id: 20230324-asoc-dapm-spk-30a8bf9ff4f5
Best regards,
On Fri, 24 Mar 2023 16:33:28 +0000, Mark Brown wrote:
Currently we sequence speakers with line and headphone outputs in DAPM. This works well when speakers are integrate into a CODEC but when there is an external speaker driver connected to a line or headphone output it can mean that the speaker driver ends up getting sequenced such that it picks up pops and clicks from the CODEC. Mask this by moving speakers after the other outputs in DAPM.
[...]
Applied to
broonie/sound.git for-next
Thanks!
[1/1] ASoC: dapm: Sort speakers after other outputs commit: 24e9e57f581dd3e90c4b63f066dab96c6ba4e05f
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing and review of the tree, please engage with people reporting problems and send followup patches addressing any issues that are reported if needed.
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Thanks, Mark
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Mark Brown