[alsa-devel] ALSA PulseAudio plugin: snd_pcm_rewindable() returns >0, but snd_pcm_rewind() is broken
Hi all,
I submitted a bug report for this here: https://bugtrack.alsa-project.org/alsa-bug/view.php?id=5464 I got a comment, which said I should post this on the mailing list, so I'm doing this now:
I'm writing a program that tries to use the snd_pcm_rewind() function if it's available and I'm having serious trouble with the alsa-pulseaudio plugin.
I'm using the max buffer size, which is 1048576 frames (4MB buffer, 16-bit stereo). The buffer is almost full when I try to rewind. I first call snd_pcm_rewindable() and it returns a greater than zero value. Then I call snd_pcm_rewind() with this value and it returns success, i.e. a positive value of frames actually rewound. I then call snd_pcm_writei with the number of frames rewound and I get a weird pause (several seconds) in the audio on the next poll. Audio then continues from the middle; the beginning of the audio that was rewritten immediately after rewind() has been dropped. Also, pulseaudio reports several times the following error:
protocol-native.c: Failed to push data into queue
After looking at the alsa-lib and alsa-plugins sources, it seems that snd_pcm_rewind() for ioplug devices only updates an internal pointer and doesn't notify pulseaudio, so on the next write we just try to push too much data to the pulseaudio stream. After googling a bit, I found this email from 17 Feb 2010 from Lennart Poettering, which says that snd_pcm_rewind() is broken for the alsa-pulseaudio plugin.
http://ns.spinics.net/lists/alsa-devel/msg31536.html
Also, this mail:
http://lists.freedesktop.org/archives/pulseaudio-bugs/2010-July/004051.html
says that snd_pcm_rewindable() should always return 0 frames on ioplug devices, and if that's not the case, then it's a bug in alsa.
So, if I'm getting this right, either snd_pcm_rewindable() should be fixed to return 0, or snd_pcm_rewind() should be fixed to work properly with the alsa-pulseaudio plugin.
Thanks, Nikolay
I'm using the max buffer size, which is 1048576 frames (4MB buffer, 16-bit stereo). The buffer is almost full when I try to rewind. I first call snd_pcm_rewindable() and it returns a greater than zero value. Then I call snd_pcm_rewind() with this value and it returns success, i.e. a positive value of frames actually rewound. I then call snd_pcm_writei with the number of frames rewound and I get a weird pause (several seconds) in the audio on the next poll. Audio then continues from the middle; the beginning of the audio that was rewritten immediately after rewind() has been dropped.
You want to avoid rewinding completely. Your audio hardware might have prefetched data with the DMA subsystem. Rewinding completely might result in an inconsistent configuration and possibly underflows. If you look at the PulseAudio code, we've introduced some thresholds beyond which we don't rewind (128 bytes or 1ms off the top of my head). You might argue that snd_pcm_rewindable is broken, but it's somewhat difficult to fix as the amount of prefetched data isn't modeled in the driver and it's very much hardware-specific. Using a less aggressive approach works fine on most hardware. -Pierre
participants (2)
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Nikolay Nikolov
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Pierre-Louis Bossart