[PATCH] ASoC: soc-core: skip zero num_dai component in searching dai name
In the case like dmaengine which's not a dai but as a component, the num_dai is zero, dmaengine component has the same component_of_node as cpu dai, when cpu dai component is not ready, but dmaengine component is ready, try to get cpu dai name, the snd_soc_get_dai_name() return -EINVAL, not -EPROBE_DEFER, that cause below error:
asoc-simple-card <card name>: parse error -22 asoc-simple-card: probe of <card name> failed with error -22
The sound card failed to probe.
So this patch fixes the issue above by skipping the zero num_dai component in searching dai name.
Signed-off-by: Shengjiu Wang shengjiu.wang@nxp.com --- sound/soc/soc-core.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index 434e61b46983..a088bc9f7dd7 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -3233,7 +3233,7 @@ int snd_soc_get_dai_name(const struct of_phandle_args *args, for_each_component(pos) { struct device_node *component_of_node = soc_component_to_node(pos);
- if (component_of_node != args->np) + if (component_of_node != args->np || !pos->num_dai) continue;
ret = snd_soc_component_of_xlate_dai_name(pos, args, dai_name);
On Thu, 10 Feb 2022 19:19:12 +0800, Shengjiu Wang wrote:
In the case like dmaengine which's not a dai but as a component, the num_dai is zero, dmaengine component has the same component_of_node as cpu dai, when cpu dai component is not ready, but dmaengine component is ready, try to get cpu dai name, the snd_soc_get_dai_name() return -EINVAL, not -EPROBE_DEFER, that cause below error:
asoc-simple-card <card name>: parse error -22 asoc-simple-card: probe of <card name> failed with error -22
[...]
Applied to
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git for-next
Thanks!
[1/1] ASoC: soc-core: skip zero num_dai component in searching dai name commit: f7d344a2bd5ec81fbd1ce76928fd059e57ec9bea
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
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Thanks, Mark
participants (2)
-
Mark Brown
-
Shengjiu Wang