[alsa-devel] [PATCH] speaker-test: Fix dropped samples at the end of test
Commit 6d1673526b0f ("Avoid unnecessary drain/restart in speaker-test") drains only when buffer is bigger than audio sample. This has a drawback that up to buffer size amount of data may not be heard at the end of audio sample.
This was noted with "speaker-test -c 2 -t wav -s 2" test on a hardware that has a buffer size of 24000 samples and 48 kHz sample rate. Instead of playing "front right" it played something like "front ra".
Reverse buffer size vs sample size test wouldn't work either since then samples smaller than buffer are dropped.
Fix this by removing buffer_size tests from write_loop() and do drain/restart always when not aborting.
Signed-off-by: Jarkko Nikula jarkko.nikula@linux.intel.com Reported-by: Vidal, Guillaume-florianX guillaume-florianx.vidal@intel.com --- This was originally noted on Baytrail ADSP hw (default buffer size 24000) but can be heard also on Intel HDA (default buffer size 8192) when audio sample is small enough but bigger than buffer. For instance 100 ms sample finishes too shortly (buffer size 8192, sample size 9600) but 50 ms plays ok (buffer size 8192, sample size 4800).
I guess some optimization can be done for snd_pcm_prepare() when not looping but that's not necessary for this fix. --- speaker-test/speaker-test.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/speaker-test/speaker-test.c b/speaker-test/speaker-test.c index 61396f296c65..836fd26d35b1 100644 --- a/speaker-test/speaker-test.c +++ b/speaker-test/speaker-test.c @@ -942,7 +942,7 @@ static int write_loop(snd_pcm_t *handle, int channel, int periods, uint8_t *fram snd_pcm_bytes_to_frames(handle, err * channels))) < 0) break; } - if (buffer_size > n && !in_aborting) { + if (!in_aborting) { snd_pcm_drain(handle); snd_pcm_prepare(handle); } @@ -964,7 +964,7 @@ static int write_loop(snd_pcm_t *handle, int channel, int periods, uint8_t *fram if ((err = write_buffer(handle, frames, period_size)) < 0) return err; } - if (buffer_size > n * period_size && !in_aborting) { + if (!in_aborting) { snd_pcm_drain(handle); snd_pcm_prepare(handle); }
At Fri, 12 Sep 2014 15:14:28 +0300, Jarkko Nikula wrote:
Commit 6d1673526b0f ("Avoid unnecessary drain/restart in speaker-test") drains only when buffer is bigger than audio sample. This has a drawback that up to buffer size amount of data may not be heard at the end of audio sample.
This was noted with "speaker-test -c 2 -t wav -s 2" test on a hardware that has a buffer size of 24000 samples and 48 kHz sample rate. Instead of playing "front right" it played something like "front ra".
Reverse buffer size vs sample size test wouldn't work either since then samples smaller than buffer are dropped.
Fix this by removing buffer_size tests from write_loop() and do drain/restart always when not aborting.
Signed-off-by: Jarkko Nikula jarkko.nikula@linux.intel.com Reported-by: Vidal, Guillaume-florianX guillaume-florianx.vidal@intel.com
This was originally noted on Baytrail ADSP hw (default buffer size 24000) but can be heard also on Intel HDA (default buffer size 8192) when audio sample is small enough but bigger than buffer. For instance 100 ms sample finishes too shortly (buffer size 8192, sample size 9600) but 50 ms plays ok (buffer size 8192, sample size 4800).
I guess some optimization can be done for snd_pcm_prepare() when not looping but that's not necessary for this fix.
Won't it suffice by just putting snd_pcm_drain() at the end of the whole operation like below? Doing snd_pcm_drain() and snd_pcm_prepare() at each time causes often undesired pop noises or such.
OTOH, doing drain there is good for showing the text at the right time. So, we'll likely want to have both options managed by a command line option.
Takashi
--- diff --git a/speaker-test/speaker-test.c b/speaker-test/speaker-test.c index 61396f296c65..362efa7ffc0d 100644 --- a/speaker-test/speaker-test.c +++ b/speaker-test/speaker-test.c @@ -1307,6 +1307,7 @@ int main(int argc, char *argv[]) { } }
+ snd_pcm_drain(handle);
free(frames); #ifdef CONFIG_SUPPORT_CHMAP
-----Original Message----- From: alsa-devel-bounces@alsa-project.org [mailto:alsa-devel-bounces@alsa-project.org] On Behalf Of Takashi Iwai Sent: Monday, September 15, 2014 11:24 PM To: Jarkko Nikula Cc: alsa-devel@alsa-project.org; Vidal, Guillaume-florianX Subject: Re: [alsa-devel] [PATCH] speaker-test: Fix dropped samples at the end of test
At Fri, 12 Sep 2014 15:14:28 +0300, Jarkko Nikula wrote:
Commit 6d1673526b0f ("Avoid unnecessary drain/restart in speaker-test") drains only when buffer is bigger than audio sample. This has a drawback that up to buffer size amount of data may not be heard at the end of audio sample.
This was noted with "speaker-test -c 2 -t wav -s 2" test on a hardware that has a buffer size of 24000 samples and 48 kHz sample rate. Instead of playing "front right" it played something like "front ra".
Reverse buffer size vs sample size test wouldn't work either since then samples smaller than buffer are dropped.
Fix this by removing buffer_size tests from write_loop() and do drain/restart always when not aborting.
Signed-off-by: Jarkko Nikula jarkko.nikula@linux.intel.com Reported-by: Vidal, Guillaume-florianX
guillaume-florianx.vidal@intel.com
This was originally noted on Baytrail ADSP hw (default buffer size 24000) but can be heard also on Intel HDA (default buffer size 8192) when audio sample is small enough but bigger than buffer. For instance 100 ms sample finishes too shortly (buffer size 8192, sample size 9600) but 50 ms plays ok (buffer size 8192, sample size 4800).
I guess some optimization can be done for snd_pcm_prepare() when not looping but that's not necessary for this fix.
Won't it suffice by just putting snd_pcm_drain() at the end of the whole operation like below? Doing snd_pcm_drain() and snd_pcm_prepare() at each time causes often undesired pop noises or such.
OTOH, doing drain there is good for showing the text at the right time. So, we'll likely want to have both options managed by a command line option.
Takashi
diff --git a/speaker-test/speaker-test.c b/speaker-test/speaker-test.c index 61396f296c65..362efa7ffc0d 100644 --- a/speaker-test/speaker-test.c +++ b/speaker-test/speaker-test.c @@ -1307,6 +1307,7 @@ int main(int argc, char *argv[]) { } }
- snd_pcm_drain(handle);
[Keyon] here I verified Takashi's fix also works.
free(frames); #ifdef CONFIG_SUPPORT_CHMAP _______________________________________________ Alsa-devel mailing list Alsa-devel@alsa-project.org http://mailman.alsa-project.org/mailman/listinfo/alsa-devel
On 09/15/2014 06:23 PM, Takashi Iwai wrote:
At Fri, 12 Sep 2014 15:14:28 +0300, Jarkko Nikula wrote:
Commit 6d1673526b0f ("Avoid unnecessary drain/restart in speaker-test") drains only when buffer is bigger than audio sample. This has a drawback that up to buffer size amount of data may not be heard at the end of audio sample.
This was noted with "speaker-test -c 2 -t wav -s 2" test on a hardware that has a buffer size of 24000 samples and 48 kHz sample rate. Instead of playing "front right" it played something like "front ra".
Reverse buffer size vs sample size test wouldn't work either since then samples smaller than buffer are dropped.
Fix this by removing buffer_size tests from write_loop() and do drain/restart always when not aborting.
Signed-off-by: Jarkko Nikula jarkko.nikula@linux.intel.com Reported-by: Vidal, Guillaume-florianX guillaume-florianx.vidal@intel.com
This was originally noted on Baytrail ADSP hw (default buffer size 24000) but can be heard also on Intel HDA (default buffer size 8192) when audio sample is small enough but bigger than buffer. For instance 100 ms sample finishes too shortly (buffer size 8192, sample size 9600) but 50 ms plays ok (buffer size 8192, sample size 4800).
I guess some optimization can be done for snd_pcm_prepare() when not looping but that's not necessary for this fix.
Won't it suffice by just putting snd_pcm_drain() at the end of the whole operation like below? Doing snd_pcm_drain() and snd_pcm_prepare() at each time causes often undesired pop noises or such.
Yeah, that works too and pop avoidance is a good argument.
OTOH, doing drain there is good for showing the text at the right time. So, we'll likely want to have both options managed by a command line option.
I see slight difference between text print and sample starts time on Baytrail ADSP when doing loop test with your patch. Perhaps about half second since buffer size is 24000 and SR 48 kHZ but I don't think that matters much since it's hardly noticeable.
Tested-by: Jarkko Nikula jarkko.nikula@linux.intel.com
At Tue, 16 Sep 2014 10:51:32 +0300, Jarkko Nikula wrote:
On 09/15/2014 06:23 PM, Takashi Iwai wrote:
At Fri, 12 Sep 2014 15:14:28 +0300, Jarkko Nikula wrote:
Commit 6d1673526b0f ("Avoid unnecessary drain/restart in speaker-test") drains only when buffer is bigger than audio sample. This has a drawback that up to buffer size amount of data may not be heard at the end of audio sample.
This was noted with "speaker-test -c 2 -t wav -s 2" test on a hardware that has a buffer size of 24000 samples and 48 kHz sample rate. Instead of playing "front right" it played something like "front ra".
Reverse buffer size vs sample size test wouldn't work either since then samples smaller than buffer are dropped.
Fix this by removing buffer_size tests from write_loop() and do drain/restart always when not aborting.
Signed-off-by: Jarkko Nikula jarkko.nikula@linux.intel.com Reported-by: Vidal, Guillaume-florianX guillaume-florianx.vidal@intel.com
This was originally noted on Baytrail ADSP hw (default buffer size 24000) but can be heard also on Intel HDA (default buffer size 8192) when audio sample is small enough but bigger than buffer. For instance 100 ms sample finishes too shortly (buffer size 8192, sample size 9600) but 50 ms plays ok (buffer size 8192, sample size 4800).
I guess some optimization can be done for snd_pcm_prepare() when not looping but that's not necessary for this fix.
Won't it suffice by just putting snd_pcm_drain() at the end of the whole operation like below? Doing snd_pcm_drain() and snd_pcm_prepare() at each time causes often undesired pop noises or such.
Yeah, that works too and pop avoidance is a good argument.
OTOH, doing drain there is good for showing the text at the right time. So, we'll likely want to have both options managed by a command line option.
I see slight difference between text print and sample starts time on Baytrail ADSP when doing loop test with your patch. Perhaps about half second since buffer size is 24000 and SR 48 kHZ but I don't think that matters much since it's hardly noticeable.
Tested-by: Jarkko Nikula jarkko.nikula@linux.intel.com
OK, I pushed the fix. Thanks for checking.
Takashi
participants (3)
-
Jarkko Nikula
-
Jie, Yang
-
Takashi Iwai