Hi Pierre,
On 8/1/2024 1:07 AM, Pierre-Louis Bossart wrote:
+static inline int snd_soc_usb_setup_offload_jack(struct snd_soc_component *component,
struct snd_soc_jack *jack)
+{
- return -ENODEV;
+}
+static inline int snd_soc_usb_disable_offload_jack(struct snd_soc_component *component) +{
- return -ENODEV;
+}
usually fallback functions return 0, is the error code intentional?
ACK.
+int snd_soc_usb_setup_offload_jack(struct snd_soc_component *component,
struct snd_soc_jack *jack)
+{
- int ret;
- ret = snd_soc_card_jack_new(component->card, "USB Offload Playback Jack",
do we need the reference to Playback?
No, will remove.
SND_JACK_HEADPHONE, jack);
wondering if there would be any merit in defining a new type of jack, e.g. SND_JACK_USB since here the purpose is to notify that there's a USB device connected. The type of device does not really matter, does it?
Not as of now, but I think we discussed in the past that maybe depending on if playback and capture is supported, we can notify SND_JACK_HEADSET? That is something I will need to change depending on how we want to handle the comments on patch#9
Thanks
Wesley Cheng
- if (ret < 0) {
dev_err(component->card->dev, "Unable to add USB offload jack\n");
return ret;
- }
- ret = snd_soc_component_set_jack(component, jack, NULL);
- if (ret) {
dev_err(component->card->dev, "Failed to set jack: %d\n", ret);
return ret;
- }
- return 0;