From: Adam Ford aford173@gmail.com
[ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ]
If the audio CODEC is playing sound when the system is suspended, it can be left in a state which throws the following error:
wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16
Once this error has occurred, the audio will not work again until rebooted.
Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS.
Signed-off-by: Adam Ford aford173@gmail.com Acked-by: Charles Keepax ckeepax@opensource.cirrus.com Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com Signed-off-by: Mark Brown broonie@kernel.org Signed-off-by: Sasha Levin sashal@kernel.org --- sound/soc/codecs/wm8962.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c index ba16bdf9e478..a5a4ae4440cc 100644 --- a/sound/soc/codecs/wm8962.c +++ b/sound/soc/codecs/wm8962.c @@ -3867,6 +3867,7 @@ static int wm8962_runtime_suspend(struct device *dev) #endif
static const struct dev_pm_ops wm8962_pm = { + SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume) SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL) };