From: Kuninori Morimoto kuninori.morimoto.gx@renesas.com
It is easy to read code if it is cleanly using paired function/naming, like start <-> stop, register <-> unregister, etc, etc. But, current ALSA SoC code is very random, unbalance, not paired, etc. It is easy to create bug at the such code, and it will be difficult to debug.
This patch moves soc_probe_dai() next to soc_remove_dai() which is paired function.
Signed-off-by: Kuninori Morimoto kuninori.morimoto.gx@renesas.com --- sound/soc/soc-core.c | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-)
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index c4581ba..ab0e4ba 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -1104,6 +1104,26 @@ static void soc_remove_dai(struct snd_soc_dai *dai, int order) dai->probed = 0; }
+static int soc_probe_dai(struct snd_soc_dai *dai, int order) +{ + int ret; + + if (dai->probed || + dai->driver->probe_order != order) + return 0; + + ret = snd_soc_dai_probe(dai); + if (ret < 0) { + dev_err(dai->dev, "ASoC: failed to probe DAI %s: %d\n", + dai->name, ret); + return ret; + } + + dai->probed = 1; + + return 0; +} + static void soc_rtd_free(struct snd_soc_pcm_runtime *rtd); /* remove me */ static void soc_remove_link_dais(struct snd_soc_card *card) { @@ -1409,26 +1429,6 @@ static int soc_rtd_init(struct snd_soc_pcm_runtime *rtd, const char *name) return 0; }
-static int soc_probe_dai(struct snd_soc_dai *dai, int order) -{ - int ret; - - if (dai->probed || - dai->driver->probe_order != order) - return 0; - - ret = snd_soc_dai_probe(dai); - if (ret < 0) { - dev_err(dai->dev, "ASoC: failed to probe DAI %s: %d\n", - dai->name, ret); - return ret; - } - - dai->probed = 1; - - return 0; -} - static int soc_link_dai_pcm_new(struct snd_soc_dai **dais, int num_dais, struct snd_soc_pcm_runtime *rtd) {