Some users have reported that their Dice based models generate ETIMEDOUT at probing processing. It means that current timeout (=100msec) is not enough for their models to transfer notifications.
This commit expands the timeout up to 2 sec. As a result, in a worst case, any operations to start AMDTP streams takes 2 sec or more. In userspace, snd_pcm_hw_params(), snd_pcm_prepare(), snd_pcm_recover(), snd_rawmidi_open(), snd_seq_connect_from() and snd_seq_connect_to() takes the time.
Signed-off-by: Takashi Sakamoto o-takashi@sakamocchi.jp --- sound/firewire/dice/dice-stream.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/firewire/dice/dice-stream.c b/sound/firewire/dice/dice-stream.c index a5fc694..aa639c6 100644 --- a/sound/firewire/dice/dice-stream.c +++ b/sound/firewire/dice/dice-stream.c @@ -10,7 +10,7 @@ #include "dice.h"
#define CALLBACK_TIMEOUT 200 -#define NOTIFICATION_TIMEOUT_MS 100 +#define NOTIFICATION_TIMEOUT_MS 2000
static const unsigned int dice_stream_rates[] = { /* mode 0 */