On 23.11.2012 13:54, Sandulescu Bogdan wrote:
On 23.11.2012 11:35, Sandulescu Bogdan wrote:
Daniel Mack <zonque <at> gmail.com> writes:
Without providing any code, I guess nobody on this list will be able to help you.
Daniel
OK. Here is the essential part of my code - settings and write to ALSA:
It's not about the userspace code in the first place but the kernel part.
I guess you are based on a BSP kernel that the vendor of the chip/module/board you are using provides. For whatever reason, this vendor has decided to not push its code to the mainline kernel but keep changes in a private repository.
While this is a common approach, your vendor is the only instance in the game that is in charge of supporting you here. The community can't, as the code has not been shared for discussion and integration in mainline.
Daniel
Hello Daniel,
Thank you for your answer. Initially I thought I should share my app, as every information I got regarding underruns was that the application is not feeding data fast enough - hence I thought it was my application's fault.
Considering your precise answer, I will try to get support directly from the module vendor.
... and make them push their changes to mainline already, as this is your only option to keep up-to-date with all the continously added new features in mainline. Rebasing vendor patches has always caused major headache an much more work on the long run.
Daniel