Hi Maxime,
On Mon, 5 Oct 2020 at 14:14, Maxime Ripard maxime@cerno.tech wrote:
On Sat, Oct 03, 2020 at 04:19:39PM +0200, Clément Péron wrote:
We are actually using a complex formula to just return a bunch of simple values. Also this formula is wrong for sun4i when calling get_wss() the function return 4 instead of 3.
Replace this with a simpler switch case.
Also drop the i2s params which is unused and return a simple int as returning an error code could be out of range for an s8 and there is no optim to return a s8 here.
Fixes: 619c15f7fac9 ("ASoC: sun4i-i2s: Change SR and WSS computation") Reviewed-by: Chen-Yu Tsai wens@csie.org Signed-off-by: Clément Péron peron.clem@gmail.com
sound/soc/sunxi/sun4i-i2s.c | 69 +++++++++++++++++++++++-------------- 1 file changed, 44 insertions(+), 25 deletions(-)
diff --git a/sound/soc/sunxi/sun4i-i2s.c b/sound/soc/sunxi/sun4i-i2s.c index 1f577dbc20a6..8e497fb3de09 100644 --- a/sound/soc/sunxi/sun4i-i2s.c +++ b/sound/soc/sunxi/sun4i-i2s.c @@ -175,8 +175,8 @@ struct sun4i_i2s_quirks { unsigned int num_mclk_dividers;
unsigned long (*get_bclk_parent_rate)(const struct sun4i_i2s *);
s8 (*get_sr)(const struct sun4i_i2s *, int);
s8 (*get_wss)(const struct sun4i_i2s *, int);
int (*get_sr)(unsigned int width);
int (*get_wss)(unsigned int width); int (*set_chan_cfg)(const struct sun4i_i2s *i2s, unsigned int channels, unsigned int slots, unsigned int slot_width);
@@ -381,37 +381,56 @@ static int sun4i_i2s_set_clk_rate(struct snd_soc_dai *dai, return 0; }
-static s8 sun4i_i2s_get_sr(const struct sun4i_i2s *i2s, int width) +static int sun4i_i2s_get_sr(unsigned int width) {
if (width < 16 || width > 24)
return -EINVAL;
if (width % 4)
return -EINVAL;
switch (width) {
case 16:
return 0x0;
case 20:
return 0x1;
case 24:
return 0x2;
}
return (width - 16) / 4;
return -EINVAL;
}
-static s8 sun4i_i2s_get_wss(const struct sun4i_i2s *i2s, int width) +static int sun4i_i2s_get_wss(unsigned int width) {
if (width < 16 || width > 32)
return -EINVAL;
if (width % 4)
return -EINVAL;
switch (width) {
case 16:
return 0x0;
case 20:
return 0x1;
case 24:
return 0x2;
case 32:
return 0x3;
}
Like I said in the previous version, I'm not really sure why we need to use the hexadecimal representation here?
I'm not sure if there is a convention when to use hexa or when not to use it.
But these figures are taken from the User Manual where register descriptions are written in Base 2 and default values are written in Base 16.
It's easier to read them and check that the code follows the documentation, no ?
Indeed with 2 bits this doesn't change anything. Do you want me to change them in decimal ?
Clement
Maxime