init_name is basically a hack and should only be used for statically allocated device structs. For dynamically allocated devices dev_set_name() should be used.
Signed-off-by: Lars-Peter Clausen lars@metafoo.de --- sound/soc/soc-core.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index d4bfd4a..889f4e3 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -1325,7 +1325,7 @@ static int soc_post_component_init(struct snd_soc_pcm_runtime *rtd, device_initialize(rtd->dev); rtd->dev->parent = rtd->card->dev; rtd->dev->release = rtd_release; - rtd->dev->init_name = name; + dev_set_name(rtd->dev, "%s", name); dev_set_drvdata(rtd->dev, rtd); mutex_init(&rtd->pcm_mutex); INIT_LIST_HEAD(&rtd->dpcm[SNDRV_PCM_STREAM_PLAYBACK].be_clients);