bmAtributes offset doesn't exist in the UAC3 CS_EP descriptor. Hence, checking for pitch control as if it was UAC2 doesn't make any sense. Use the defined UAC3 offsets instead.
Signed-off-by: Jorge Sanjuan jorge.sanjuan@codethink.co.uk --- sound/usb/stream.c | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-)
diff --git a/sound/usb/stream.c b/sound/usb/stream.c index 8b3565d4ca24..fbc7e056ee88 100644 --- a/sound/usb/stream.c +++ b/sound/usb/stream.c @@ -512,9 +512,11 @@ static int parse_uac_endpoint_attributes(struct snd_usb_audio *chip, return 0; }
- if (protocol == UAC_VERSION_1) { + switch (protocol) { + case UAC_VERSION_1: attributes = csep->bmAttributes; - } else { + break; + case UAC_VERSION_2: { struct uac2_iso_endpoint_descriptor *csep2 = (struct uac2_iso_endpoint_descriptor *) csep;
@@ -523,6 +525,17 @@ static int parse_uac_endpoint_attributes(struct snd_usb_audio *chip, /* emulate the endpoint attributes of a v1 device */ if (csep2->bmControls & UAC2_CONTROL_PITCH) attributes |= UAC_EP_CS_ATTR_PITCH_CONTROL; + break; + } + case UAC_VERSION_3: { + struct uac3_iso_endpoint_descriptor *csep3 = + (struct uac3_iso_endpoint_descriptor *) csep; + + /* emulate the endpoint attributes of a v1 device */ + if (csep3->bmControls & UAC3_CONTROL_PITCH) + attributes |= UAC_EP_CS_ATTR_PITCH_CONTROL; + break; + } }
return attributes;