17 Feb
2022
17 Feb
'22
3:05 p.m.
On Fri, 2022-02-11 at 15:15 +0000, Mark Brown wrote:
On Fri, Feb 11, 2022 at 06:38:08PM +0800, Jiaxin Yu wrote:
Again, mostly looks good just some minor issues (I've not repeated some that applied to the prior code):
+static const struct snd_kcontrol_new mtk_hw_gain2_in_ch1_mix[] = {
- SOC_DAPM_SINGLE_AUTODISABLE("ADDA_UL_CH1", AFE_CONN15,
I_ADDA_UL_CH1, 1, 0),
+};
These end up as regular user visible controls so should have standard control names - in this case ending in Switch since it's a simple on/off. A similar issue was there in the earlier patches.
Yes, I have corrected the control names in the other patches together.
+static const struct snd_kcontrol_new mtk_hw_gain_controls[] = {
- SOC_SINGLE("HW Gain 1", AFE_GAIN1_CON1,
GAIN1_TARGET_SFT, GAIN1_TARGET_MASK, 0),
- SOC_SINGLE("HW Gain 2", AFE_GAIN2_CON1,
GAIN2_TARGET_SFT, GAIN2_TARGET_MASK, 0),
These should have standard names like "HW 1 Volume" so userspace has a better idea how to display them.
Ok, I see.