22 Nov
2011
22 Nov
'11
11:39 a.m.
At Tue, 22 Nov 2011 16:46:23 +0800, Wu Fengguang wrote:
With the ELD repoll mechanism, we can (and should) fail the ELD reading immediately when find something obviously wrong and let the caller retry after some delay.
Signed-off-by: Wu Fengguang fengguang.wu@intel.com
sound/pci/hda/hda_eld.c | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-)
--- linux.orig/sound/pci/hda/hda_eld.c 2011-11-22 16:02:58.000000000 +0800 +++ linux/sound/pci/hda/hda_eld.c 2011-11-22 16:36:10.000000000 +0800 @@ -347,18 +347,28 @@ int snd_hdmi_get_eld(struct hdmi_eld *el
for (i = 0; i < size; i++) { unsigned int val = hdmi_get_eld_data(codec, nid, i);
/** Graphics driver might be writing to ELD buffer right now.* Just abort. The caller will repoll after a while. if (!(val & AC_ELDD_ELD_VALID)) {*/
if (!i) {snd_printd(KERN_INFO"HDMI: invalid ELD data\n");ret = -EINVAL;goto error;} snd_printd(KERN_INFO "HDMI: invalid ELD data byte %d\n", i);val = 0;} elseval &= AC_ELDD_ELD_DATA;
ret = -EINVAL;goto error;}val &= AC_ELDD_ELD_DATA;/** The first byte cannot be zero. This can happen on some DVI* connections. Some Intel chips may also need some 250ms delay* to return non-zero ELD data, even when the graphics driver* correctly writes ELD content before setting ELD_valid bit.*/if (!val && !i) {snd_printdd(KERN_INFO "HDMI: 0 ELD data\n");ret = -EINVAL;goto error;}
Shouldn't this zero-check be before the valid-bit check? Otherwise it'll never reach there.
thanks,
Takashi