On Wed, Sep 20, 2023 at 08:51:57AM +0200, Takashi Iwai wrote:
On Tue, 19 Sep 2023 22:44:28 +0200, Nick Desaulniers wrote:
On Mon, Sep 18, 2023 at 10:51:29AM +0100, Richard Fitzgerald wrote:
(snip)
+static void cirrus_scodec_test_set_gpio_ref_arg(struct software_node_ref_args *arg,
int gpio_num)
+{
- struct software_node_ref_args template =
SOFTWARE_NODE_REFERENCE(&cirrus_scodec_test_gpio_swnode, gpio_num, 0);
I'm observing the following error when building with:
$ make LLVM=1 -j128 allmodconfig sound/pci/hda/cirrus_scodec_test.o
sound/pci/hda/cirrus_scodec_test.c:151:60: error: initializer element is not a compile-time constant 151 | SOFTWARE_NODE_REFERENCE(&cirrus_scodec_test_gpio_swnode, gpio_num, 0); | ^~~~~~~~ /builds/linux/include/linux/property.h:291:37: note: expanded from macro 'SOFTWARE_NODE_REFERENCE' 291 | .nargs = ARRAY_SIZE(((u64[]){ 0, ##__VA_ARGS__ })) - 1, \ | ^~~~~~~~~~~ /builds/linux/include/linux/kernel.h:57:75: note: expanded from macro 'ARRAY_SIZE' 57 | #define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr)) | ^~~ /builds/linux/include/linux/compiler.h:228:59: note: expanded from macro '__must_be_array' 228 | #define __must_be_array(a) BUILD_BUG_ON_ZERO(__same_type((a), &(a)[0])) | ^ /builds/linux/include/linux/compiler_types.h:366:63: note: expanded from macro '__same_type' 366 | #define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b)) | ^ /builds/linux/include/linux/build_bug.h:16:62: note: expanded from macro 'BUILD_BUG_ON_ZERO' 16 | #define BUILD_BUG_ON_ZERO(e) ((int)(sizeof(struct { int:(-!!(e)); }))) | ^
Hm, this looks like some inconsistent handling of the temporary array passed to ARRAY_SIZE() in the SOFTWARE_NODE_REFERENCE macro. LLVM can't treat it if it contains a variable in the given array, while GCC doesn't care.
A hackish workaround would be the patch like below, but it's really ugly. Ideally speaking, it should be fixed in linux/properties.h, but I have no idea how to fix there for LLVM.
Adding more relevant people to Cc.
Thank you, I think it's quite easy to fix. Lemme cook the patch...