On 26.09.2016 21:25, Marek Vasut wrote:
On 09/26/2016 09:13 PM, Mark Brown wrote:
(..)
So, can we get a clear decision on this after testing? The discussion here and the discussion on IRC are a bit disjointed and I'd like to make sure we end up with something that definitely works.
I think 1,2,3,4 are certainly harmless. I think even 5 is harmless (at least according to my testing on MX6Q and MX6SX, which is not the greatest sample), but can be safely reverted if there are concerns.
I've tested current sound/for-next on UDOO board and was able to reproduce a lockup on reloading fsl sound modules. The exact test was playing 30 second sound file and reloading modules in a loop. The lockup would happen sometimes almost immediately and sometimes after ~30 minutes of such testing.
When I reverted commit 7de2763d9b325ee5e7e24ac513c93394406cfefa (that is, number 5) it seems that it no longer locks up.
I also believe the following two patches should be backported for stable 4.7 (they were part of tag 'regmap-fix-v4.8-rc5' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/regmap):
commit b2c7f5d9c939a37c1ce7f86a642de70e3033ee9e Author: Maarten ter Huurne maarten@treewalker.org Date: Fri Jul 29 23:42:12 2016 +0200
regmap: cache: Fix num_reg_defaults computation from reg_defaults_raw
commit 1bc8da4e143c0fd8807e061a66d91d5972601ab1 Author: Lars-Peter Clausen lars@metafoo.de Date: Thu Aug 4 17:22:16 2016 +0200
regmap: rbtree: Avoid overlapping nodes
I can see that "regmap: cache: Fix num_reg_defaults computation from reg_defaults_raw" is present in the tree that I have tested.
Maciej