Hi Daniel,
On 16.08.2015 13:45, Daniel Mack wrote:
Hi,
On 08/14/2015 03:25 PM, Julian Scheel wrote:
Am 14.08.2015 um 15:06 schrieb Takashi Iwai:
@@ -715,15 +715,16 @@ static int check_input_term(struct mixer_build *state, int id, term->name = d->iTerminal; } else { /* UAC_VERSION_2 */ struct uac2_input_terminal_descriptor *d = p1;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le32_to_cpu(d->bmChannelConfig);
term->name = d->iTerminal; /* call recursively to get the clock selectors */ err = check_input_term(state, d->bCSourceID, term); if (err < 0) return err;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le32_to_cpu(d->bmChannelConfig);
term->name = d->iTerminal;
... by this override, essentially all fields except for id are restored. Then what's the point to call check_input_term() for the clock source?
This is a good point indeed, but due do my understanding the recursion is not about filling missing information, but about verifying a valid descriptor. So in case there are broken references in the descriptor it gets abandoned. I'm happy to be corrected if this understanding is wrong.
Hmm, good point. It' been a while since I worked on this, but looking at the code right now, you're right, the mixer unit for input terminal is indeed just overridden by the information of the clock selector on UAC2. That doesn't seem right.
I guess what we really want is to add a 2nd mixer control in such cases, and that would mean we need to call into parse_audio_selector_unit() instead.
I just had another look at this. In fact all mixer controls are properly created with the current code. This happens in the loop over all descriptors in snd_usb_mixer_controls. parse_audio_unit is called for each of them. For clock selectors and selector units it calls parse_audio_selector_unit where the actual clock selector/selector units are parsed and mixer ctls are created. So I'd renew my first comment about the recursion. It is only needed to verify the integrity of descriptors and hence shall not overwrite any values.
After patching my device to offer 2 clocks on the clock selector the mixer looks like this with my patch: -- Simple mixer control 'Master',0 Capabilities: pvolume pvolume-joined pswitch pswitch-joined Playback channels: Mono Limits: Playback 0 - 44 Mono: Playback 26 [59%] [-36.00dB] [on] Simple mixer control 'Clock Selector',0 Capabilities: enum Items: 'Internal Clock' 'Fake Clock' Item0: 'Internal Clock' Simple mixer control 'Input Selector',0 Capabilities: enum Items: 'USB' 'S/PDIF' Item0: 'USB' --
Running the same without my patch results in: -- Simple mixer control 'Master',0 Capabilities: pvolume pvolume-joined pswitch pswitch-joined Playback channels: Mono Limits: Playback 0 - 44 Mono: Playback 26 [59%] [-36.00dB] [on] Simple mixer control 'Clock Selector',0 Capabilities: enum Items: 'Internal Clock' 'Fake Clock' Item0: 'Internal Clock' Simple mixer control 'Input Selector',0 Capabilities: enum Items: 'Clock Selector' 'Clock Selector' Item0: 'Clock Selector' --
So you can see, in both cases the mixer controls are generated as it should be. But the original code applies the wrong labels to all the Input Terminals associated to Input Selector. I think keeping the recursion, but not using any of the term values from the recursion is the correct approach as it ensures there are no dead ends in the descriptor hierarchy (i.e. referencing non-existant clock entities), but keeps the actual terminal properties correct. What shall be changed in my original patch is that the term->id shall also be reset after recursing into check_input_term, as otherwise the input terminals are stored with the clock selectors id. Would you agree on that?
Thanks, Julian