It makes easier to understand although these are identical with snd_hda_codec_resume_*() functions.
Signed-off-by: Takashi Iwai tiwai@suse.de --- sound/pci/hda/hda_codec.h | 4 ++++ sound/pci/hda/hda_local.h | 4 ++++ sound/pci/hda/patch_realtek.c | 2 +- 3 files changed, 9 insertions(+), 1 deletion(-)
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h index a1cb28f..2d9a51c 100644 --- a/sound/pci/hda/hda_codec.h +++ b/sound/pci/hda/hda_codec.h @@ -970,6 +970,10 @@ int snd_hda_codec_update_cache(struct hda_codec *codec, hda_nid_t nid, int direct, unsigned int verb, unsigned int parm); void snd_hda_codec_resume_cache(struct hda_codec *codec);
+/* it's alias but a bit clearer meaning */ +#define snd_hda_codec_flush_cmd_cache(codec) \ + snd_hda_codec_resume_cache(codec) + /* the struct for codec->pin_configs */ struct hda_pincfg { hda_nid_t nid; diff --git a/sound/pci/hda/hda_local.h b/sound/pci/hda/hda_local.h index de12dcc..fec0e2d 100644 --- a/sound/pci/hda/hda_local.h +++ b/sound/pci/hda/hda_local.h @@ -139,6 +139,10 @@ int snd_hda_codec_amp_init_stereo(struct hda_codec *codec, hda_nid_t nid, int dir, int idx, int mask, int val); void snd_hda_codec_resume_amp(struct hda_codec *codec);
+/* it's alias but a bit clearer meaning */ +#define snd_hda_codec_flush_amp_cache(codec) \ + snd_hda_codec_resume_amp(codec) + void snd_hda_set_vmaster_tlv(struct hda_codec *codec, hda_nid_t nid, int dir, unsigned int *tlv); struct snd_kcontrol *snd_hda_find_mixer_ctl(struct hda_codec *codec, diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 20e657b..0b32729 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -634,7 +634,7 @@ static void alc_inv_dmic_sync_adc(struct hda_codec *codec, int adc_idx) (dir == HDA_OUTPUT ? AC_AMP_SET_OUTPUT : AC_AMP_SET_INPUT);
/* flush all cached amps at first */ - snd_hda_codec_resume_amp(codec); + snd_hda_codec_flush_amp_cache(codec);
/* we care only right channel */ val = snd_hda_codec_amp_read(codec, nid, 1, dir, 0);