12 Jun
2024
12 Jun
'24
11:01 a.m.
Add debounce time in headset type detection for better performance.
Signed-off-by: Jack Yu jack.yu@realtek.com --- sound/soc/codecs/rt722-sdca-sdw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/codecs/rt722-sdca-sdw.c b/sound/soc/codecs/rt722-sdca-sdw.c index f73ee3bf90f5..87354bb1564e 100644 --- a/sound/soc/codecs/rt722-sdca-sdw.c +++ b/sound/soc/codecs/rt722-sdca-sdw.c @@ -352,7 +352,7 @@ static int rt722_sdca_interrupt_callback(struct sdw_slave *slave,
if (status->sdca_cascade && !rt722->disable_irq) mod_delayed_work(system_power_efficient_wq, - &rt722->jack_detect_work, msecs_to_jiffies(30)); + &rt722->jack_detect_work, msecs_to_jiffies(280));
mutex_unlock(&rt722->disable_irq_lock);
--
2.34.1