+#define sdw_dev_dbg_or_err(dev, is_err, fmt, ...) \
- do { \
if (is_err) \
dev_err(dev, fmt, __VA_ARGS__); \
else \
dev_dbg(dev, fmt, __VA_ARGS__); \
- } while (0)
I see a variant in sof code and now here, why not add in a dev_dbg_or_err() and use everywhere?
Good point, I hesitated back and forth on specific v. generic macro.
The main reason why I added this macro for SoundWire is that quite a few subsystems have their own debug functions (DRM, ACPI, etc), and I wasn't sure if there was any appetite to add more options in include/linux/dev_printk.h. SOF also uses a different format due to history.
It is better if those other subsystems move to using the common kernel debug functions. Historically they were all separate, there is no good reason for them to be that way today.
So please do not create custom subsystem debug macros like this just for this tiny set of drivers.
My bigger issue with this is that this macro is crazy. Why do you need debugging here at all for this type of thing? That's what ftrace is for, do not sprinkle code with "we got this return value from here!" all over the place like what this does.
We are not sprinkling the code all over the place with any new logs, they exist already in the SoundWire code and this patch helps filter them out. See e.g. patch 2/2
- dev_err(&slave->dev, - "Clk Stop type =%d failed: %d\n", type, ret); + sdw_dev_dbg_or_err(&slave->dev, ret != -ENODATA, + "Clk Stop mode %d type =%d failed: %d\n", + mode, type, ret);
If you see all my recent patches they were precisely trying to avoid polluting the console logs with too much information that is irrelevant from most users, and making sure that when a log is provided it's uniquely identifiable.
There are similar macros where -EPROBE_DEFER is ignored.
This addresses a very SoundWire-specific case where if we see a -ENODATA error code (Command Ignored), we ignore it and don't report it by default. We still have a rare set of cases where this -ENODATA code shows up unexpectedly, possibly due to problematic reset sequences, and we want developers to help track them down what causes this sequence using dynamic debug.
I am not arguing about ftrace v. dynamic debug, and that's also partly why I didn't feel comfortable expanding the generic set of debug functions.