On Tue, 12 Jan 2021 14:06:59 +0100, Kai-Heng Feng wrote:
System takes a very long time to suspend after commit 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization"): [ 90.065964] PM: suspend entry (s2idle) [ 90.067337] Filesystems sync: 0.001 seconds [ 90.185758] Freezing user space processes ... (elapsed 0.002 seconds) done. [ 90.188713] OOM killer disabled. [ 90.188714] Freezing remaining freezable tasks ... (elapsed 0.001 seconds) done. [ 90.190024] printk: Suspending console(s) (use no_console_suspend to debug) [ 90.904912] intel_pch_thermal 0000:00:12.0: CPU-PCH is cool [49C], continue to suspend [ 321.262505] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 328.426919] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 329.490933] ACPI: EC: interrupt blocked
That commit keeps the codec suspended during the system suspend. However, led_suspend() for mute and micmute led writes codec register, triggers a pending wake up. The wakeup is then handled in __device_suspend() by the following:
- pm_runtime_disable() to handle the wakeup event.
- device is no longer is suspended state, direct-complete isn't taken.
- pm_runtime_enable() to balance disable_depth.
if (dev->power.direct_complete) { if (pm_runtime_status_suspended(dev)) { pm_runtime_disable(dev); if (pm_runtime_status_suspended(dev)) { pm_dev_dbg(dev, state, "direct-complete "); goto Complete; }
pm_runtime_enable(dev);
} dev->power.direct_complete = false; }
Since direct-complete doens't apply anymore, the codec's system suspend routine is used.
This doesn't play well with SOF driver. When its runtime resume is called for system suspend, hda_codec_jack_check() schedules jackpoll_work which uses snd_hdac_is_power_on() to check whether codec is suspended. Because of the previous pm_runtime_enable(), snd_hdac_is_power_on() returns false and jackpoll continues to run, and snd_hda_power_up_pm() cannot power up an already suspended codec in multiple attempts, causes the long delay on system suspend.
When direct-complete path is taken, snd_hdac_is_power_on() returns true and hda_jackpoll_work() is skipped by accident. This is still not correct, and it will be addressed by later patch.
Explicitly runtime resume codec on setting LED to solve the issue.
Fixes: 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization")
Hmm, I really don't get this.
alc_update_gpio_data() calls snd_hda_codec_write() in the end, and this function goes over bus->exec_verb call. And for the legacy HDA codec, it's codec_exec_verb in hda_codec.c, which has already snd_hda_power_up_pm().
What's the missing piece?
thanks,
Takashi
v3: New patch.
sound/pci/hda/patch_realtek.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 3c1d2a3fb1a4..304a7bc89fcd 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -4164,7 +4164,10 @@ static void alc_update_gpio_led(struct hda_codec *codec, unsigned int mask, { if (polarity) enabled = !enabled;
- /* temporarily power up/down for setting GPIO */
- snd_hda_power_up_pm(codec); alc_update_gpio_data(codec, mask, !enabled); /* muted -> LED on */
- snd_hda_power_down_pm(codec);
}
/* turn on/off mute LED via GPIO per vmaster hook */ @@ -4287,8 +4290,10 @@ static void alc_update_coef_led(struct hda_codec *codec, if (polarity) on = !on; /* temporarily power up/down for setting COEF bit */
- snd_hda_power_up_pm(codec); alc_update_coef_idx(codec, led->idx, led->mask, on ? led->on : led->off);
- snd_hda_power_down_pm(codec);
}
/* update mute-LED according to the speaker mute state via COEF bit */
2.29.2