On 7/13/2021 4:28 PM, Takashi Iwai wrote:
...
+/**
- snd_devm_card_new - managed snd_card object creation
- @parent: the parent device object
- @idx: card index (address) [0 ... (SNDRV_CARDS-1)]
- @xid: card identification (ASCII string)
- @module: top level module for locking
- @extra_size: allocate this extra size after the main soundcard structure
- @card_ret: the pointer to store the created card instance
- This function works like snd_card_new() but manages the allocated resource
- via devres, i.e. you don't need to free explicitly.
- When a snd_card object is created with this function and registered via
- snd_card_register(), the very first devres action to call snd_card_free()
- is added automatically. In that way, the resource disconnection is assured
- at first, then released in the expected order.
- */
+int snd_devm_card_new(struct device *parent, int idx, const char *xid,
struct module *module, int extra_size,
struct snd_card **card_ret)
+{
- struct snd_card *card;
- int err;
- *card_ret = NULL;
- if (extra_size < 0)
extra_size = 0;
Maybe just make extra_size unsigned or even better size_t?
...
/**
- snd_card_ref - Get the card object from the index
@@ -481,6 +547,7 @@ EXPORT_SYMBOL_GPL(snd_card_disconnect_sync);
static int snd_card_do_free(struct snd_card *card) {
- card->releasing = true; #if IS_ENABLED(CONFIG_SND_MIXER_OSS) if (snd_mixer_oss_notify_callback) snd_mixer_oss_notify_callback(card, SND_MIXER_OSS_NOTIFY_FREE);
@@ -498,7 +565,8 @@ static int snd_card_do_free(struct snd_card *card) #endif if (card->release_completion) complete(card->release_completion);
- kfree(card);
- if (!card->managed)
return 0; }kfree(card);
@@ -539,6 +607,9 @@ int snd_card_free(struct snd_card *card) DECLARE_COMPLETION_ONSTACK(released); int ret;
- if (card->releasing)
return 0;
"card->releasing" use feels bit racy to me... something like below would break it?
thread1 thread2 snd_card_free() if(card->releasing) == false thread1 goes sleep snd_card_do_free() card->releasing = true run until the end thread1 resume continues with trying to release
card->release_completion = &released; ret = snd_card_free_when_closed(card); if (ret) @@ -745,6 +816,11 @@ int snd_card_add_dev_attr(struct snd_card *card, } EXPORT_SYMBOL_GPL(snd_card_add_dev_attr);
+static void trigger_card_free(void *data) +{
- snd_card_free(data);
+}
- /**
- snd_card_register - register the soundcard
- @card: soundcard structure
@@ -768,6 +844,15 @@ int snd_card_register(struct snd_card *card) if (err < 0) return err; card->registered = true;
- } else {
if (card->managed)
devm_remove_action(card->dev, trigger_card_free, card);
Not sure I understand, we are in _register function, so why do we remove action?
}
if (card->managed) {
err = devm_add_action(card->dev, trigger_card_free, card);
if (err < 0)
return err;
}
err = snd_device_register_all(card);