The audio codec in the A64 has some differences from the A33 codec, so it needs its own compatible. Since the two codecs are similar, the A33 codec compatible is kept as a fallback.
Using the correct compatible fixes a channel inversion issue and cleans up some DAPM widgets that are no longer used.
Signed-off-by: Samuel Holland samuel@sholland.org --- arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi b/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi index 73ae7656e0f3..26df6278dfb7 100644 --- a/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi +++ b/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi @@ -860,7 +860,8 @@ dai: dai@1c22c00 {
codec: codec@1c22e00 { #sound-dai-cells = <0>; - compatible = "allwinner,sun8i-a33-codec"; + compatible = "allwinner,sun50i-a64-codec", + "allwinner,sun8i-a33-codec"; reg = <0x01c22e00 0x600>; interrupts = <GIC_SPI 28 IRQ_TYPE_LEVEL_HIGH>; clocks = <&ccu CLK_BUS_CODEC>, <&ccu CLK_AC_DIG>;