On 8/8/24 11:17, Shengjiu Wang wrote:
On Tue, Aug 6, 2024 at 7:25 PM Pierre-Louis Bossart pierre-louis.bossart@linux.intel.com wrote:
On 8/6/24 12:26, Shengjiu Wang wrote:
Add Sample Rate Converter(SRC) codec support, define the output format and rate for SRC.
Signed-off-by: Shengjiu Wang shengjiu.wang@nxp.com
include/uapi/sound/compress_offload.h | 2 ++ include/uapi/sound/compress_params.h | 9 ++++++++- 2 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/include/uapi/sound/compress_offload.h b/include/uapi/sound/compress_offload.h index 98772b0cbcb7..8b2b72f94e26 100644 --- a/include/uapi/sound/compress_offload.h +++ b/include/uapi/sound/compress_offload.h @@ -112,10 +112,12 @@ struct snd_compr_codec_caps {
- end of the track
- @SNDRV_COMPRESS_ENCODER_DELAY: no of samples inserted by the encoder at the
- beginning of the track
*/
- @SNDRV_COMPRESS_SRC_RATIO_MOD: Resampling Ratio Modifier for sample rate converter
enum sndrv_compress_encoder { SNDRV_COMPRESS_ENCODER_PADDING = 1, SNDRV_COMPRESS_ENCODER_DELAY = 2,
SNDRV_COMPRESS_SRC_RATIO_MOD = 3,
};
this sounds wrong to me. The sample rate converter is not an "encoder", and the properties for padding/delay are totally specific to an encoder function.
There is only decoder and encoder definition for compress, I know it is difficult to add SRC to encoder or decoder classification, SRC is a Post Processing. I hope you can have a recommandation
I don't. I think we're blurring layers in a really odd way.
The main reason why the compress API was added is to remove the byte-to-time conversions. But that's clearly not useful for a post-processing of PCM data, where the bitrate is constant. It really feels like we're adding this memory-to-memory API to the compress framework because we don't have anything else available, not because it makes sense to do so.
Then there's the issue of parameters, we chose to only add parameters for standard encoders/decoders. Post-processing is highly specific and the parameter definitions varies from one implementation to another - and usually parameters are handled in an opaque way with binary controls. This is best handled with a UUID that needs to be known only to applications and low-level firmware/hardware, the kernel code should not have to be modified for each and every processing and to add new parameters. It just does not scale and it's unmaintainable.
At the very least if you really want to use this compress API, extend it to use a non-descript "UUID-defined" type and an opaque set of parameters with this UUID passed in a header.