Some users have reported that their Dice based models generate ETIMEDOUT when starting PCM playback. It means that current timeout (=100msec) is not enough for their models to transfer notifications.
This commit expands the timeout up to 2 sec. As a result, in a worst case, any operations to start AMDTP streams takes 2 sec or more. Then, in userspace, snd_pcm_hw_params(), snd_pcm_prepare(), snd_pcm_recover(), snd_rawmidi_open(), snd_seq_connect_from() and snd_seq_connect_to() may take the time.
Signed-off-by: Takashi Sakamoto o-takashi@sakamocchi.jp --- sound/firewire/dice/dice-transaction.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/firewire/dice/dice-transaction.c b/sound/firewire/dice/dice-transaction.c index 55c1fbf..a4ff4e0 100644 --- a/sound/firewire/dice/dice-transaction.c +++ b/sound/firewire/dice/dice-transaction.c @@ -9,7 +9,7 @@
#include "dice.h"
-#define NOTIFICATION_TIMEOUT_MS 100 +#define NOTIFICATION_TIMEOUT_MS (2 * MSEC_PER_SEC)
static u64 get_subaddr(struct snd_dice *dice, enum snd_dice_addr_type type, u64 offset)