On Fri, Nov 25, 2011 at 10:41:06AM +0100, Paul Bolle wrote:
On Thu, 2011-11-24 at 22:22 +0000, Mark Brown wrote:
But - repeating my message - none of those patches made the code in the mainline tree buildable.
Which is a problem because...
Because in mainline there's code that can't be built and can't be run.
Which is a problem because...
(and note that you mean "selectable in Kconfig" here).
The Kconfig files in mainline don't define a symbol MACH_NEO1973_GTA01.
Yes, that would be an example fo the sort of thing that would make it impossible to select in Kconfig.
My claim is just that code that has been unbuildable in the mainline tree for over four years can be removed. But, as I said in a previous message, I don't have any stake in the GTA01 code. I don't mind revisiting all this at (say) the end of the v3.3 merge period.
No. What I'm telling you is not to revisit this, this is not a helpful change.