5 Apr
2013
5 Apr
'13
10:48 p.m.
On 04/05/2013 10:59 PM, Andreas Koch wrote:
However, they are interpreting the ASIO spec for DSD differently. They express buffer size in samples, which means that for DSD it is measured in bits.
That's how pretty much everybody, including Sony who co-authored the spec, has been interpreting it so far...
Otherwise all the latency calculations become inconsistent and need special exceptions for DSD. I agree the ASIO spec is not very clear, however it always talks about number of samples and then specifically mentions that DSD samples are _packed_ into bytes and thus all buffer sizes have to multiples of eight.
I have a hidden configuration flag to flip that either way as necessary, but default is that sizes are in _bits_.
- Jussi