At Thu, 9 Apr 2015 01:55:08 +0900, Takashi Sakamoto wrote:
snd_ctl_read() has nested loop and complicated condition for return status. This is not better for reading.
This commit applies refactoring with two loops.
Signed-off-by: Takashi Sakamoto o-takashi@sakamocchi.jp
sound/core/control.c | 74 ++++++++++++++++++++++++++++++++-------------------- 1 file changed, 46 insertions(+), 28 deletions(-)
diff --git a/sound/core/control.c b/sound/core/control.c index de19d56..6870baf 100644 --- a/sound/core/control.c +++ b/sound/core/control.c @@ -1520,58 +1520,76 @@ static ssize_t snd_ctl_read(struct file *file, char __user *buffer, size_t count, loff_t * offset) { struct snd_ctl_file *ctl;
- int err = 0;
- ssize_t result = 0;
struct snd_ctl_event ev;
struct snd_kctl_event *kev;
wait_queue_t wait;
size_t result;
int err;
ctl = file->private_data; if (snd_BUG_ON(!ctl || !ctl->card)) return -ENXIO; if (!ctl->subscribed) return -EBADFD;
/* The size of given buffer should be larger than at least one event. */ if (count < sizeof(struct snd_ctl_event)) return -EINVAL;
/* Block till any events were queued. */ spin_lock_irq(&ctl->read_lock);
- while (count >= sizeof(struct snd_ctl_event)) {
struct snd_ctl_event ev;
struct snd_kctl_event *kev;
while (list_empty(&ctl->events)) {
wait_queue_t wait;
if ((file->f_flags & O_NONBLOCK) != 0 || result > 0) {
err = -EAGAIN;
goto __end_lock;
}
init_waitqueue_entry(&wait, current);
add_wait_queue(&ctl->change_sleep, &wait);
set_current_state(TASK_INTERRUPTIBLE);
- while (list_empty(&ctl->events)) {
if (file->f_flags & O_NONBLOCK) {
spin_unlock_irq(&ctl->read_lock);
return -EAGAIN;
It's better not to spread the unlock call allover the places but just "goto unlock".
}
/* The card was disconnected. The queued events are dropped. */
if (ctl->card->shutdown) { spin_unlock_irq(&ctl->read_lock);
schedule();
remove_wait_queue(&ctl->change_sleep, &wait);
if (ctl->card->shutdown)
return -ENODEV;
if (signal_pending(current))
return -ERESTARTSYS;
spin_lock_irq(&ctl->read_lock);
}return -ENODEV;
init_waitqueue_entry(&wait, current);
add_wait_queue(&ctl->change_sleep, &wait);
set_current_state(TASK_INTERRUPTIBLE);
spin_unlock_irq(&ctl->read_lock);
schedule();
remove_wait_queue(&ctl->change_sleep, &wait);
if (signal_pending(current))
return -ERESTARTSYS;
spin_lock_irq(&ctl->read_lock);
- }
- /* Copy events till the buffer filled, or no events are remained. */
- result = 0;
- while (count >= sizeof(struct snd_ctl_event)) {
if (list_empty(&ctl->events))
kev = snd_kctl_event(ctl->events.next);break;
list_del(&kev->list);
- ev.type = SNDRV_CTL_EVENT_ELEM; ev.data.elem.mask = kev->mask; ev.data.elem.id = kev->id;
list_del(&kev->list);
kfree(kev); if (copy_to_user(buffer, &ev, sizeof(struct snd_ctl_event))) { err = -EFAULT;spin_unlock_irq(&ctl->read_lock);
goto __end;
}break;
spin_lock_irq(&ctl->read_lock);
- buffer += sizeof(struct snd_ctl_event); count -= sizeof(struct snd_ctl_event); result += sizeof(struct snd_ctl_event); }
__end_lock:
- spin_unlock_irq(&ctl->read_lock);
__end:
return result > 0 ? result : err;
- return result;
You can't ignore the error. -EFAULT should be still returned when it happens at the first read.
Takashi