On Fri, 12 Nov 2010 16:01:10 +0000 Mark Brown broonie@opensource.wolfsonmicro.com wrote:
Ensure that we keep all widget powerups in DAPM sequence by making the CODEC the last thing we compare on rather than the first thing. Also fix the fact that we're currently comparing the widget pointers rather than the CODEC pointers when we do the substraction so we won't get stable results.
Signed-off-by: Mark Brown broonie@opensource.wolfsonmicro.com
sound/soc/soc-dapm.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/sound/soc/soc-dapm.c b/sound/soc/soc-dapm.c index 8352430..bc2ec06 100644 --- a/sound/soc/soc-dapm.c +++ b/sound/soc/soc-dapm.c @@ -706,12 +706,12 @@ static int dapm_seq_compare(struct snd_soc_dapm_widget *a, struct snd_soc_dapm_widget *b, int sort[]) {
- if (a->codec != b->codec)
if (sort[a->id] != sort[b->id]) return sort[a->id] - sort[b->id]; if (a->reg != b->reg) return a->reg - b->reg;return (unsigned long)a - (unsigned long)b;
- if (a->codec != b->codec)
return (unsigned long)a->codec - (unsigned long)b->codec;
This sounds feasible change. What I was thinking are there any benefit which one, the register or codec is compared first but I don't think there's any practical difference.
A1, B1, A2, B2 (now) or A1, A2, B1, B2 (codec comparison before register)
Acked-by: Jarkko Nikula jhnikula@gmail.com