The patch
ASoC: qcom: q6asm-dai: add support to wma decoder
has been applied to the asoc tree at
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing and review of the tree, please engage with people reporting problems and send followup patches addressing any issues that are reported if needed.
If any updates are required or you are submitting further changes they should be sent as incremental updates against current git, existing patches will not be replaced.
Please add any relevant lists and maintainers to the CCs when replying to this mail.
Thanks, Mark
From 40519a1c02303ebdf09e07fe57a52c2d1d188b01 Mon Sep 17 00:00:00 2001
From: Vinod Koul vkoul@kernel.org Date: Mon, 16 Mar 2020 11:22:17 +0530 Subject: [PATCH] ASoC: qcom: q6asm-dai: add support to wma decoder
Qualcomm DSPs also supports the wma decoder, so add support for wma decoder and convert the snd_codec_params to qdsp format.
Signed-off-by: Vinod Koul vkoul@kernel.org Reviewed-by: Srinivas Kandagatla srinivas.kandagatla@linaro.org Reviewed-by: Takashi Iwai tiwai@suse.de Link: https://lore.kernel.org/r/20200316055221.1944464-6-vkoul@kernel.org Signed-off-by: Mark Brown broonie@kernel.org --- sound/soc/qcom/qdsp6/q6asm-dai.c | 67 +++++++++++++++++++++++++++++++- 1 file changed, 66 insertions(+), 1 deletion(-)
diff --git a/sound/soc/qcom/qdsp6/q6asm-dai.c b/sound/soc/qcom/qdsp6/q6asm-dai.c index bc0e3f7cfd8e..fa685fe4a027 100644 --- a/sound/soc/qcom/qdsp6/q6asm-dai.c +++ b/sound/soc/qcom/qdsp6/q6asm-dai.c @@ -629,10 +629,13 @@ static int q6asm_dai_compr_set_params(struct snd_compr_stream *stream, int dir = stream->direction; struct q6asm_dai_data *pdata; struct q6asm_flac_cfg flac_cfg; + struct q6asm_wma_cfg wma_cfg; + unsigned int wma_v9 = 0; struct device *dev = c->dev; int ret; union snd_codec_options *codec_options; struct snd_dec_flac *flac; + struct snd_dec_wma *wma;
codec_options = &(prtd->codec_param.codec.options);
@@ -694,6 +697,67 @@ static int q6asm_dai_compr_set_params(struct snd_compr_stream *stream, return -EIO; } break; + + case SND_AUDIOCODEC_WMA: + wma = &codec_options->wma_d; + + memset(&wma_cfg, 0x0, sizeof(struct q6asm_wma_cfg)); + + wma_cfg.sample_rate = params->codec.sample_rate; + wma_cfg.num_channels = params->codec.ch_in; + wma_cfg.bytes_per_sec = params->codec.bit_rate / 8; + wma_cfg.block_align = params->codec.align; + wma_cfg.bits_per_sample = prtd->bits_per_sample; + wma_cfg.enc_options = wma->encoder_option; + wma_cfg.adv_enc_options = wma->adv_encoder_option; + wma_cfg.adv_enc_options2 = wma->adv_encoder_option2; + + if (wma_cfg.num_channels == 1) + wma_cfg.channel_mask = 4; /* Mono Center */ + else if (wma_cfg.num_channels == 2) + wma_cfg.channel_mask = 3; /* Stereo FL/FR */ + else + return -EINVAL; + + /* check the codec profile */ + switch (params->codec.profile) { + case SND_AUDIOPROFILE_WMA9: + wma_cfg.fmtag = 0x161; + wma_v9 = 1; + break; + + case SND_AUDIOPROFILE_WMA10: + wma_cfg.fmtag = 0x166; + break; + + case SND_AUDIOPROFILE_WMA9_PRO: + wma_cfg.fmtag = 0x162; + break; + + case SND_AUDIOPROFILE_WMA9_LOSSLESS: + wma_cfg.fmtag = 0x163; + break; + + case SND_AUDIOPROFILE_WMA10_LOSSLESS: + wma_cfg.fmtag = 0x167; + break; + + default: + dev_err(dev, "Unknown WMA profile:%x\n", + params->codec.profile); + return -EIO; + } + + if (wma_v9) + ret = q6asm_stream_media_format_block_wma_v9( + prtd->audio_client, &wma_cfg); + else + ret = q6asm_stream_media_format_block_wma_v10( + prtd->audio_client, &wma_cfg); + if (ret < 0) { + dev_err(dev, "WMA9 CMD failed:%d\n", ret); + return -EIO; + } default: break; } @@ -793,9 +857,10 @@ static int q6asm_dai_compr_get_caps(struct snd_compr_stream *stream, caps->max_fragment_size = COMPR_PLAYBACK_MAX_FRAGMENT_SIZE; caps->min_fragments = COMPR_PLAYBACK_MIN_NUM_FRAGMENTS; caps->max_fragments = COMPR_PLAYBACK_MAX_NUM_FRAGMENTS; - caps->num_codecs = 2; + caps->num_codecs = 3; caps->codecs[0] = SND_AUDIOCODEC_MP3; caps->codecs[1] = SND_AUDIOCODEC_FLAC; + caps->codecs[2] = SND_AUDIOCODEC_WMA;
return 0; }