On Wed, Mar 04, 2015 at 04:34:41PM +0000, Qais Yousef wrote:
On 03/04/2015 04:10 PM, Vinod Koul wrote:
On Wed, Mar 04, 2015 at 03:36:00PM +0000, Qais Yousef wrote:
cplay and crecord use compress offload API to play and record compressed audio.
They're based on cplay and crec from tinycompress library using LGPL license.
For now cplay only supports playing mp3 files.
Signed-off-by: Qais Yousef qais.yousef@imgtec.com Cc: Takashi Iwai tiwai@suse.de Cc: Vinod Koul vinod.koul@intel.com Cc: Mark Brown broonie@kernel.org
I renamed crec to crecord also to match aplay and arecord, hopefully you don't mind Vinod.
No thats fine..
This patch is dependent on my other patch that adds support for compress offload to alsa-lib.
And where is that, should have preceded this
Hmm not sure what went wrong. I resent it. Seems I have some emailer issues as I had this problem before. Hopefully you received it now.
I needed to include <sound/compress_params.h> in cplay.c and crec.c but I couldn't find an example of any C file which directly includes <sound/*.h> The norm seems to be to just include <alsa/asoundlib.h>. Do I need to redefine structs from <sound/compress_params.h> to newly added <alsa/compress.h>? <alsa/pcm.h> seems to redefine structs from <sound/asound.h>.
These are kernel headers and should be in your include path if you have those installed
I could only test cplay but have no means to test crecord at the moment.
Makefile.am | 3 + configure.ac | 6 +- cplay/Makefile.am | 14 ++ cplay/cplay.c | 294 +++++++++++++++++++++++++++++++++++ cplay/crec.c | 449 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ cplay/tinymp3.h | 72 +++++++++ 6 files changed, 837 insertions(+), 1 deletion(-) create mode 100644 cplay/Makefile.am create mode 100644 cplay/cplay.c create mode 100644 cplay/crec.c create mode 100644 cplay/tinymp3.h
Okay here is where we need discussion on the future course. If we do this then we end up in two code bases, something I would not encourage!
On the other hand if we add the make file changes to tinycompress or if required split this into two, lib and tools and then package lib part into alsa-lib and players into tools, that way we can have single code base. That was my intent behind ensuring that this is dual licensed.
I'm not sure I follow you completely here. You mean keep cplay and crec in tinycompress with the dual licensing but only merge the lib part (which my other patch does) into alsa-lib? For me having this lib part into alsa-lib is the important bit. Moving crec and cplay to alsa-utils was something I thought would be useful but maybe not.
Not that
Since alsa splits lib and tools, in order to take this into alsa-libs we need to split tinycompress, to something like lib and tool part.
Then alsa-lib can import the lib part of tinycompress. Please note I am not saying we should copy or move code into alsa-lib. The reason for that is 1. copying code will cause more maintaince of same code in two places :( 2. moving into alsa-lib is not an option as existing users like android will suffer as they dont use alsa-lib
So I think, while building and packaging alsa-library and tools we can import the tinycompress using LGPL license and use that to give complete library on Linux to users
Takashi, can we get you blessing for this approach before we embark on this, or any other better ideas?