25 Feb
2008
25 Feb
'08
4:22 p.m.
Can someone explain to me the exact method that ALSA uses to detect underrun with OSS emulation? I have a driver that reports underrun on almost every period when I use OSS emulation and I'm playing with a non-supported sample rate. So I'm assuming that maybe my hardware is playing the audio too fast or too slow, and the driver is returning periods before ALSA expects them. What I don't understand is: how does ALSA know that a period was finished too early. Does it use a timer, or is it purely application driven?
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Timur Tabi
Linux kernel developer at Freescale