A switch statement looks a bit cleaner than an if statement spread over 3 lines, as such update this to a switch.
Signed-off-by: Charles Keepax ckeepax@opensource.wolfsonmicro.com --- sound/core/compress_offload.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/sound/core/compress_offload.c b/sound/core/compress_offload.c index 0b93121..65d94d6 100644 --- a/sound/core/compress_offload.c +++ b/sound/core/compress_offload.c @@ -303,9 +303,12 @@ static ssize_t snd_compr_write(struct file *f, const char __user *buf, stream = &data->stream; mutex_lock(&stream->device->lock); /* write is allowed when stream is running or has been steup */ - if (stream->runtime->state != SNDRV_PCM_STATE_SETUP && - stream->runtime->state != SNDRV_PCM_STATE_PREPARED && - stream->runtime->state != SNDRV_PCM_STATE_RUNNING) { + switch (stream->runtime->state) { + case SNDRV_PCM_STATE_SETUP: + case SNDRV_PCM_STATE_PREPARED: + case SNDRV_PCM_STATE_RUNNING: + break; + default: mutex_unlock(&stream->device->lock); return -EBADFD; }