From: Mohan Kumar mkumard@nvidia.com
RIRB interrupt status getting cleared after the write pointer is read causes a race condition, where last response(s) into RIRB may remain unserviced by IRQ, eventually causing azx_rirb_get_response to fall back to polling mode. Clearing the RIRB interrupt status ahead of write pointer access ensures that this condition is avoided.
Signed-off-by: Mohan Kumar mkumard@nvidia.com Signed-off-by: Viswanath L viswanathl@nvidia.com --- sound/pci/hda/hda_controller.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/sound/pci/hda/hda_controller.c b/sound/pci/hda/hda_controller.c index 9757667..2609e39 100644 --- a/sound/pci/hda/hda_controller.c +++ b/sound/pci/hda/hda_controller.c @@ -1110,16 +1110,23 @@ irqreturn_t azx_interrupt(int irq, void *dev_id) if (snd_hdac_bus_handle_stream_irq(bus, status, stream_update)) active = true;
- /* clear rirb int */ status = azx_readb(chip, RIRBSTS); if (status & RIRB_INT_MASK) { + /* + * Clearing the interrupt status here ensures that no + * interrupt gets masked after the RIRB wp is read in + * snd_hdac_bus_update_rirb. This avoids a possible + * race condition where codec response in RIRB may + * remain unserviced by IRQ, eventually falling back + * to polling mode in azx_rirb_get_response. + */ + azx_writeb(chip, RIRBSTS, RIRB_INT_MASK); active = true; if (status & RIRB_INT_RESPONSE) { if (chip->driver_caps & AZX_DCAPS_CTX_WORKAROUND) udelay(80); snd_hdac_bus_update_rirb(bus); } - azx_writeb(chip, RIRBSTS, RIRB_INT_MASK); } } while (active && ++repeat < 10);