On Fri, 2014-02-14 at 09:55 +0100, Takashi Iwai wrote:
At Thu, 13 Feb 2014 19:15:28 +0000, Liam Girdwood wrote:
+/* create new generic firmware object */ +struct sst_fw *sst_fw_new(struct sst_dsp *dsp,
- const struct firmware *fw, void *private)
+{
- struct sst_fw *sst_fw;
- int err;
- if (!dsp->ops->parse_fw)
return NULL;
- sst_fw = kzalloc(sizeof(*sst_fw), GFP_KERNEL);
- if (sst_fw == NULL)
return NULL;
- sst_fw->dsp = dsp;
- sst_fw->private = private;
- sst_fw->size = fw->size;
- err = dma_coerce_mask_and_coherent(dsp->dev, DMA_BIT_MASK(32));
- if (err < 0) {
kfree(sst_fw);
return NULL;
- }
- /* allocate DMA buffer to store FW data */
- sst_fw->dma_buf = dma_alloc_coherent(dsp->dev, sst_fw->size,
&sst_fw->dmable_fw_paddr, GFP_DMA);
- if (!sst_fw->dma_buf) {
dev_err(dsp->dev, "error: DMA alloc failed\n");
kfree(sst_fw);
return NULL;
- }
- /* copy FW data to DMA-able memory */
- memcpy((void *)sst_fw->dma_buf, (void *)fw->data, fw->size);
- release_firmware(fw);
Should fw object be really released here? For example, if this function returns NULL after this point, the caller doesn't know whether fw was released or not. It'd be more consistent to release it in the caller side, or always release no matter whether the function succeeds or not.
Yep, your right. I'll fix this in V2. Fwiw, we only need to take a copy of the FW and store that copy in DMA-able memory (32bit addressable). So the DMA memory will be used for context restore (from resume), DMA firmware loading etc.
+/* allocate contiguous free DSP blocks - callers hold locks */ +static int block_alloc_contiguous(struct sst_module *module,
- struct sst_module_data *data, u32 next_offset, int size)
+{
- struct sst_dsp *dsp = module->dsp;
- struct sst_mem_block *block, *tmp;
- int ret;
- /* find first free blocks that can hold module */
- list_for_each_entry_safe(block, tmp, &dsp->free_block_list, list) {
/* ignore blocks that dont match type */
if (block->type != data->type)
continue;
/* is block next after parent ? */
if (next_offset == block->offset) {
/* do we need more blocks */
if (size > block->size) {
ret = block_alloc_contiguous(module,
data, block->offset + block->size,
size - block->size);
if (ret < 0)
return ret;
How many contiguous blocks can be?
In theory, the whole DSP memory can be allocated as a contiguous block, but in practice it's only really a few blocks contiguous per module atm.
The recursive call for each one block doesn't look scaling.
It seems to work atm, but I'll update this too for V2.
Liam