Kuninori
On 6/22/20 8:21 PM, Kuninori Morimoto wrote:
From: Kuninori Morimoto kuninori.morimoto.gx@renesas.com
All drivers are now using .mute_stream. Let's remove .digital_mute.
Signed-off-by: Kuninori Morimoto kuninori.morimoto.gx@renesas.com
include/sound/soc-dai.h | 1 - sound/soc/soc-dai.c | 4 ---- 2 files changed, 5 deletions(-)
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h index 212257e84fac..a3db208cd062 100644 --- a/include/sound/soc-dai.h +++ b/include/sound/soc-dai.h @@ -246,7 +246,6 @@ struct snd_soc_dai_ops { * DAI digital mute - optional. * Called by soc-core to minimise any pops. */
int (*digital_mute)(struct snd_soc_dai *dai, int mute); int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
/*
diff --git a/sound/soc/soc-dai.c b/sound/soc/soc-dai.c index b05e18b63a1c..b0fc3d8b1798 100644 --- a/sound/soc/soc-dai.c +++ b/sound/soc/soc-dai.c @@ -301,10 +301,6 @@ int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute, if (dai->driver->ops && dai->driver->ops->mute_stream) ret = dai->driver->ops->mute_stream(dai, mute, direction);
- else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops &&
dai->driver->ops->digital_mute)
ret = dai->driver->ops->digital_mute(dai, mute);
Instead of putting the direction check in every codec driver can't the check just part of the function? And then maybe a flag in dai_ops to override that call to mute?
if (direction != SNDRV_PCM_STREAM_PLAYBACK) return 0;
I did not look at every codec driver as there are too many.
Dan