14 Dec
2019
14 Dec
'19
7:19 p.m.
alsa-project/alsa-lib issue #17 was edited from leimao:
Hello, I wrote a simple C++ player based on alsa-lib which allows me to play `wav` files. I wonder if there is any convenient way to modify my code so that I can play the the `wav` file in the background and the main program is executing something else, say, a `while` loop. _Edited and Updated:_ I tried to use `std::thread` and `std::async`, I was able to play the sound in the background. I looked at the header file of alsa-lib, it seems that alsa-lib natively supports playing sound asynchronously. I wonder how I could do it easily. Thank you very much. Best, Lei
Issue URL : https://github.com/alsa-project/alsa-lib/issues/17 Repository URL: https://github.com/alsa-project/alsa-lib