This patch converts the resource management in PCI als4000 driver with devres as a clean up. Each manual resource management is converted with the corresponding devres helper, and the card object release is managed now via card->private_free instead of a lowlevel snd_device.
This should give no user-visible functional changes.
Signed-off-by: Takashi Iwai tiwai@suse.de --- sound/pci/als4000.c | 59 +++++++++++++-------------------------------- 1 file changed, 17 insertions(+), 42 deletions(-)
diff --git a/sound/pci/als4000.c b/sound/pci/als4000.c index 509f317ee682..535eccd124be 100644 --- a/sound/pci/als4000.c +++ b/sound/pci/als4000.c @@ -746,13 +746,15 @@ static int snd_als4000_create_gameport(struct snd_card_als4000 *acard, int dev)
if (joystick_port[dev] == 1) { /* auto-detect */ for (io_port = 0x200; io_port <= 0x218; io_port += 8) { - r = request_region(io_port, 8, "ALS4000 gameport"); + r = devm_request_region(&acard->pci->dev, io_port, 8, + "ALS4000 gameport"); if (r) break; } } else { io_port = joystick_port[dev]; - r = request_region(io_port, 8, "ALS4000 gameport"); + r = devm_request_region(&acard->pci->dev, io_port, 8, + "ALS4000 gameport"); }
if (!r) { @@ -763,7 +765,6 @@ static int snd_als4000_create_gameport(struct snd_card_als4000 *acard, int dev) acard->gameport = gp = gameport_allocate_port(); if (!gp) { dev_err(&acard->pci->dev, "cannot allocate memory for gameport\n"); - release_and_free_resource(r); return -ENOMEM; }
@@ -771,7 +772,6 @@ static int snd_als4000_create_gameport(struct snd_card_als4000 *acard, int dev) gameport_set_phys(gp, "pci%s/gameport0", pci_name(acard->pci)); gameport_set_dev_parent(gp, &acard->pci->dev); gp->io = io_port; - gameport_set_port_data(gp, r);
/* Enable legacy joystick port */ snd_als4000_set_addr(acard->iobase, 0, 0, 0, 1); @@ -784,15 +784,11 @@ static int snd_als4000_create_gameport(struct snd_card_als4000 *acard, int dev) static void snd_als4000_free_gameport(struct snd_card_als4000 *acard) { if (acard->gameport) { - struct resource *r = gameport_get_port_data(acard->gameport); - gameport_unregister_port(acard->gameport); acard->gameport = NULL;
/* disable joystick */ snd_als4000_set_addr(acard->iobase, 0, 0, 0, 0); - - release_and_free_resource(r); } } #else @@ -808,8 +804,6 @@ static void snd_card_als4000_free( struct snd_card *card ) snd_als4k_gcr_write_addr(acard->iobase, ALS4K_GCR8C_MISC_CTRL, 0); /* free resources */ snd_als4000_free_gameport(acard); - pci_release_regions(acard->pci); - pci_disable_device(acard->pci); }
static int snd_card_als4000_probe(struct pci_dev *pci, @@ -832,36 +826,30 @@ static int snd_card_als4000_probe(struct pci_dev *pci, }
/* enable PCI device */ - err = pci_enable_device(pci); + err = pcim_enable_device(pci); if (err < 0) return err;
/* check, if we can restrict PCI DMA transfers to 24 bits */ if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) { dev_err(&pci->dev, "architecture does not support 24bit PCI busmaster DMA\n"); - pci_disable_device(pci); return -ENXIO; }
err = pci_request_regions(pci, "ALS4000"); - if (err < 0) { - pci_disable_device(pci); + if (err < 0) return err; - } iobase = pci_resource_start(pci, 0);
pci_read_config_word(pci, PCI_COMMAND, &word); pci_write_config_word(pci, PCI_COMMAND, word | PCI_COMMAND_IO); pci_set_master(pci); - err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, - sizeof(*acard) /* private_data: acard */, - &card); - if (err < 0) { - pci_release_regions(pci); - pci_disable_device(pci); + err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, + sizeof(*acard) /* private_data: acard */, + &card); + if (err < 0) return err; - }
acard = card->private_data; acard->pci = pci; @@ -881,7 +869,7 @@ static int snd_card_als4000_probe(struct pci_dev *pci, SB_HW_ALS4000, &chip); if (err < 0) - goto out_err; + return err; acard->chip = chip;
chip->pci = pci; @@ -902,7 +890,7 @@ static int snd_card_als4000_probe(struct pci_dev *pci, if (err < 0) { dev_err(&pci->dev, "no MPU-401 device at 0x%lx?\n", iobase + ALS4K_IOB_30_MIDI_DATA); - goto out_err; + return err; } /* FIXME: ALS4000 has interesting MPU401 configuration features * at ALS4K_CR1A_MPU401_UART_MODE_CONTROL @@ -912,11 +900,11 @@ static int snd_card_als4000_probe(struct pci_dev *pci,
err = snd_als4000_pcm(chip, 0); if (err < 0) - goto out_err; + return err;
err = snd_sbmixer_new(chip); if (err < 0) - goto out_err; + return err;
if (snd_opl3_create(card, iobase + ALS4K_IOB_10_ADLIB_ADDR0, @@ -928,30 +916,18 @@ static int snd_card_als4000_probe(struct pci_dev *pci, } else { err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); if (err < 0) - goto out_err; + return err; }
snd_als4000_create_gameport(acard, dev);
err = snd_card_register(card); if (err < 0) - goto out_err; + return err;
pci_set_drvdata(pci, card); dev++; - err = 0; - goto out; - -out_err: - snd_card_free(card); - -out: - return err; -} - -static void snd_card_als4000_remove(struct pci_dev *pci) -{ - snd_card_free(pci_get_drvdata(pci)); + return 0; }
#ifdef CONFIG_PM_SLEEP @@ -996,7 +972,6 @@ static struct pci_driver als4000_driver = { .name = KBUILD_MODNAME, .id_table = snd_als4000_ids, .probe = snd_card_als4000_probe, - .remove = snd_card_als4000_remove, .driver = { .pm = SND_ALS4000_PM_OPS, },