Apply const prefix to the static mapping tables.
Just for minor optimization and no functional changes.
Signed-off-by: Takashi Iwai tiwai@suse.de --- sound/drivers/mts64.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/sound/drivers/mts64.c b/sound/drivers/mts64.c index eeef3c0215e4..9c708b693cb3 100644 --- a/sound/drivers/mts64.c +++ b/sound/drivers/mts64.c @@ -261,7 +261,7 @@ static int mts64_device_close(struct mts64 *mts) */ static u8 mts64_map_midi_input(u8 c) { - static u8 map[] = { 0, 1, 4, 2, 3 }; + static const u8 map[] = { 0, 1, 4, 2, 3 };
return map[c]; } @@ -353,7 +353,7 @@ static void mts64_smpte_start(struct parport *p, u8 seconds, u8 frames, u8 idx) { - static u8 fps[5] = { MTS64_CMD_SMPTE_FPS_24, + static const u8 fps[5] = { MTS64_CMD_SMPTE_FPS_24, MTS64_CMD_SMPTE_FPS_25, MTS64_CMD_SMPTE_FPS_2997, MTS64_CMD_SMPTE_FPS_30D,