Hi,
-----Original Message----- From: stan [mailto:ghjeold_i_mwee@cox.net] Sent: Wednesday, July 16, 2008 8:30 PM To: Mitul Sen (misen) Cc: alsa-devel@alsa-project.org Subject: Re: [alsa-devel] Setting format to SND_PCM_FORMAT_MU_LAW does not let me apply hardware parameters
Mitul Sen (misen) wrote:
I am making some changes to the alsa-lib code and I have built alsa-lib. But I don't think its really picking up my
changes. How can
I make sure that my application uses the
modified library? I don't have to load any modules, do I? I am sorry if this is too basic a question but I couldn't find the info on a quick google search. Basically what I want to know is what are the steps to develop alsa-lib. This is what I did
- Downloaded the source code
- Configured the system using ./configure
- Did a build using make
- Did a "make install"
Am I missing something here?
It looks correct. Do an ls -l /usr/lib/libasound*. The file there should have the same timestamp as the file in your build directory. If it doesn't, it didn't install. You could just copy it over.
Make sure there is no other copy in /lib.
I have checked the timestamps for libasound.so and the soft links created in the /usr/lib directory after an install. They are the same as in my build directory.
Also regarding the original problem, when I run my program,
the output
of /proc/asound/card0/pcm0p/sub0/hw_params is
access: MMAP_INTERLEAVED format: S16_LE subformat: STD channels: 2 rate: 48000 (48000/1) period_size: 32 buffer_size: 1024
This is clearly not what it should be since the data access
should be RW_NONINTERLEAVED, format should be MU_LAW, there is only one channel and rate is 8000. Which would mean that alsa assumes a different set of parameters (for mu law)from what the data actually is. Am I right in thinking this?
Just got back after a long break and trying to pick up the threads again:-)
Again, any help will be much appreciated.
Unless your changes changed the mu-law code to use your card's mu-law decoder, they will still be the decoded values.
The best way to do this is to compile your program with debugging enabled ( -ggdb -O0) and the alsa library with debugging enabled. ./configure --help should give you the option. Then move only the library to /usr/lib and run your program as gdb --args yourprogram yourargs . You can see the info on how to run gdb in info gdb . With the debugger you can step through the program and the library to see where it is not working the way you expected. But you don't want to leave it like that as it is very inefficient.
If your code works for the mu-law, you could submit a patch. Of course, you would have to check for the functionality and branch to the old code if the card doesn't support mu-law decoding.
I have tried using gdb both from the command line as you suggested and also from within eclipse. Even though I can step through the code and break properly, I think there is some mismatch between the source code and object code used by gdb. I say that because it sometimes steps through code in a way that makes no sense. For example, I see that a particular 'if' condition is satified and it goes into the 'if' clause and then again goes into the 'else' clause that is not expected. Is there any module that needs to be reloaded after building and installing the shared library? I have done a clean make at all times, checked timestamps, even rebooted the machine in case some driver related data needs to be reloaded at startup but none of this has helped.
Another thing that I notice is that when I use aplay to play the rtp data that I save to file (before writing to the sound device), and check the output of /proc/asound/card0/pcm0p/sub0/hw_params file, it is exactly the same as when I run my application. Using aplay does the playback properly even though hw_params still shows as
access: MMAP_INTERLEAVED format: S16_LE subformat: STD channels: 2 rate: 48000 (48000/1)
Please note that I can play back the file using aplay, I only have the problem of bad audio when I try to write to the sound device in real-time. With this observation though I am not sure if the fact that the library seems to not use the card's decoder is really the problem. I am trying to look into the source code of aplay to see if I can spot any difference in the way the data is written to the buffer.
Meanwhile, any comments and help will be greatly appreciated as usual.
Thanks for your help.
Regards, Mitul