10 Apr
2008
10 Apr
'08
3:01 a.m.
On Wed, Apr 9, 2008 at 6:28 PM, stan ghjeold_i_mwee@cox.net wrote:
That being said, if you are having underruns because of interrupt processing time you are very close to the limit on your system. I don't think that can be it unless you are doing something like video processing at the time you are playing, or something like beagle or dbupdate is running (higher priority tasks than the sound card unless you have real time sound set).
Rong-Jhe,
If you aren't already, try using SCHED_FIFO priority for your audio thread.
Lee