Designware I2S uses tx empty and rx available signals as the DMA handshaking signals. during music playing, if XRUN occurs, i2s_stop() function will be executed and both tx and rx irq are masked, when music continues to be played, i2s_start() is executed but both tx and rx irq are not unmasked which cause I2S stop sending DMA handshaking signal to DMA controller, and it finally causes music playing will be stopped once XRUN occurs for the first time.
Signed-off-by: Yitian Bu yitian.bu@tangramtek.com --- changes in V2: - add definition for i and irq --- sound/soc/dwc/designware_i2s.c | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-)
diff --git a/sound/soc/dwc/designware_i2s.c b/sound/soc/dwc/designware_i2s.c index a3e97b4..76b2e19 100644 --- a/sound/soc/dwc/designware_i2s.c +++ b/sound/soc/dwc/designware_i2s.c @@ -141,13 +141,22 @@ static inline void i2s_clear_irqs(struct dw_i2s_dev *dev, u32 stream) static void i2s_start(struct dw_i2s_dev *dev, struct snd_pcm_substream *substream) { - + u32 i, irq; i2s_write_reg(dev->i2s_base, IER, 1);
- if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) + if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) { + for (i = 0; i < 4; i++) { + irq = i2s_read_reg(dev->i2s_base, IMR(i)); + i2s_write_reg(dev->i2s_base, IMR(i), irq & ~0x30); + } i2s_write_reg(dev->i2s_base, ITER, 1); - else + } else { + for (i = 0; i < 4; i++) { + irq = i2s_read_reg(dev->i2s_base, IMR(i)); + i2s_write_reg(dev->i2s_base, IMR(i), irq & ~0x03); + } i2s_write_reg(dev->i2s_base, IRER, 1); + }
i2s_write_reg(dev->i2s_base, CER, 1); }