Headphone needs enough delay time before unmuting for avoiding pop sound. We extend the delay time to make sure headphone doesn't pop.
Signed-off-by: John Lin john.lin@realtek.com --- sound/soc/codecs/rt5645.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/codecs/rt5645.c b/sound/soc/codecs/rt5645.c index d57119d..7af5e73 100644 --- a/sound/soc/codecs/rt5645.c +++ b/sound/soc/codecs/rt5645.c @@ -1674,7 +1674,7 @@ static void hp_amp_power(struct snd_soc_codec *codec, int on) regmap_write(rt5645->regmap, RT5645_PR_BASE + RT5645_MAMP_INT_REG2, 0xfc00); snd_soc_write(codec, RT5645_DEPOP_M2, 0x1140); - msleep(70); + msleep(90); rt5645->hp_on = true; } else { /* depop parameters */